Any Advice To Increase Challenge
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Hi everyone. Ive been playing BG1 ever since its first release. Its my favourite game ever. Its so good, I don't really want to win it ![:) :)](https://forums.beamdog.com/resources/emoji/smile.png)
Infact Ive only ever reached the city of Baldur's Gate once! Therefore Ive yet to play BG2! I set myself conditions to make the game harder, and I was hoping some of you guys and girls might have some other suggestions to make my playthrough of BG enhanced even more challenging. Below are my current 'rules' for a more challenging game.
I never reload.....ever.....If my main character dies thats the end of the game.
I never reroll starting stats. First roll always counts. (though I do juggle the numbers around ie lower one stat and increase another) Maybe I should stop juggling the stats and just accept the initial roll as my character stats. Any thoughts?
I usually play a fighter/mage/cleric so I rarely level up and have low hit points and have to play really cautiously.
I dont sleep to replenish spells....feels cheating.....I sleep when me team are tired.
New rule since enhanced.......no mage familiar because it seems overpowered giving me level 1 character a squillion extra hit points and access to the familiar spells.
No auto pause.....again it feels like a cheat. And when I play with no autopause it means I have to be really alert in case a monster appears and starts attacking!.
Anyone got any other suggestions to make the game tougher? Thanks
![:) :)](https://forums.beamdog.com/resources/emoji/smile.png)
Infact Ive only ever reached the city of Baldur's Gate once! Therefore Ive yet to play BG2! I set myself conditions to make the game harder, and I was hoping some of you guys and girls might have some other suggestions to make my playthrough of BG enhanced even more challenging. Below are my current 'rules' for a more challenging game.
I never reload.....ever.....If my main character dies thats the end of the game.
I never reroll starting stats. First roll always counts. (though I do juggle the numbers around ie lower one stat and increase another) Maybe I should stop juggling the stats and just accept the initial roll as my character stats. Any thoughts?
I usually play a fighter/mage/cleric so I rarely level up and have low hit points and have to play really cautiously.
I dont sleep to replenish spells....feels cheating.....I sleep when me team are tired.
New rule since enhanced.......no mage familiar because it seems overpowered giving me level 1 character a squillion extra hit points and access to the familiar spells.
No auto pause.....again it feels like a cheat. And when I play with no autopause it means I have to be really alert in case a monster appears and starts attacking!.
Anyone got any other suggestions to make the game tougher? Thanks
![:) :)](https://forums.beamdog.com/resources/emoji/smile.png)
0
Comments
No armor run?
Custom party with weak stats run?
Permadeath run?
Custom party doesnt feel in the spirit of the game. I want to win the game as it was meant to be won it. Atleast first time through
Whats permadeath mean exactly Mungri?
That sounds like a very good idea DrEast. Proper scary idea in fact. I might well use that permadeath rule on my next playthrough today. Thankyou
Take a shot of whiskey each time a character dies / Each ambush.
Once, I took a shot every time I died in a multiplayer FPS. That session quickly became more entertaining than it should have :P
1...No reload ever
2...No rerolling the dice or even changing the stats. Use totally pure dice roll as stats.
3...Fighter/mage/thief with no mage familiar (love the triple class lack of HP's)
4...Permanent death for Npc's......No resurrections (This is a really twisted challenge....I like it...Thanks Mungri
5...No silly resting unless tired or if it feels legitimate from a roleplaying perspective.
6...No autopause......that way I stay alert like Im real life scouting for threats