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Game running but I can't see it

DragonsFeatherDragonsFeather Member Posts: 11
edited December 2012 in Windows PC (Archive)
Until the patch came out, I couldn't play BG. After downloading the patch, I started the game and it works perfectly.
Then, I quit the game for a moment and when I tried to launch it again, impossible to see the game.

However, when I open the task gestionary, I see that both the launcher (BGEE.exe) and the game (Baldur.exe *32) are running.
The same problem appears when I try to launch directly the game via Baldur.exe. It's running in the task gestionary, but there's no window game.

Can someone help? I tried typing Alt+Tab to get the screen to open, but it doesn't work.

Comments

  • RagoRago Member Posts: 5
    Game does not support onboard intel graphics if that helps you or is unknow, can you post your dx diag ?
  • NilwarpNilwarp Member Posts: 4
    Same problem here. The processes are running but no window at all. I'm on Windows 7 with nVidia GTX 590 graphic card with latest drivers installed. Do we have to run the game in compatibility mode? Why don't we have any readme file with installation instructions?
  • DragonsFeatherDragonsFeather Member Posts: 11
    I'm trying to uninstall everything and starting the game again. We'll see how it turns out...
  • NilwarpNilwarp Member Posts: 4
    Done already, with a full download from Beamdog client this time. Same issue. Very annoying...
  • NilwarpNilwarp Member Posts: 4
    I wouldn't be surprised it is a faulty licence check or something stupid like that. Knowing I can run BG2 with no problem, this is EXTREMLY annoying !
  • NilwarpNilwarp Member Posts: 4
    Mmmph
    I did try all compatibility modes, including Windows 7, and then, when switching back to Vista SP1 compatibility mode again, it did work!
    That looks stupid, no, that IS stupid, but it worked for me.
  • DragonsFeatherDragonsFeather Member Posts: 11
    I uninstalled and re-installed the game+patch. Still not working for me, the game window is still nowhere. *sigh*
  • DragonsFeatherDragonsFeather Member Posts: 11
    edited December 2012
    Rago said:

    Game does not support onboard intel graphics if that helps you or is unknow, can you post your dx diag ?

    I think you may have pointed out the problem, as in, for some reason that weren't there the first time the game launched after the patch was installed, the game tries to run with the Intel graphics chipset, and well, as we know it doesn't work.

    Do you have a AMD/ATI graphics card? I recall in the Beamdog support page for BGEE, there was this part:

    "To resolve this, you will need to manually force the video settings to use the nVidia or AMD chipset rather than the Intel chipset when loading the game."

    But how exactly do we do this? Is it via Catalyst Control Center? If so, I can't find the option to change the settings anywhere. :/
  • WorldscarWorldscar Member Posts: 5
    Same boat here, Tried all the compatibility modes, drivers are updated windows 7 64bit, threw OpenAL32/64 dlls all over the place, uninstalled/reinstalled, whole game/beamdog program.
    The only thing I haven't been able to do is find the Baldur.ini file because a Baldur's Gate folder was never created in my documents library.
    Getting BG to work a decade ago wasn't anywhere near this frustrating.
  • KylleKylle Member Posts: 13
    Worldscar said:


    Getting BG to work a decade ago wasn't anywhere near this frustrating.

    Truer words have never been spoken... or in this case typed...
  • DrGermDrGerm Member Posts: 29
    edited December 2012
    I think this might be at the root of my "Game won't even start" problem, I notice that I, too, have a process running (though nothing shows, no screens, etc.)

    Using Windows 7 64 bit HP SP1
    Intel Core2 Q9000
    4 GB RAM
    NVIDIA 9400
    NVIDIA GTX 280M x2 (SLI)

    I "think" I have a problem with the game defaulting to use the 9400 GPU? I know nothing about this stuff, so couldn't know. I've enabled and disabled "integrated" graphics and "hybrid graphics" in the BIOS. I see nothing in the NVIDIA control panel to specify which GPU to use for the specified application (I created a profile for bgee.exe)

    Any other advice? I've tried various other things posted in these forums (and have posted myself) as well with no results to include:
    1. tried the stand alone installer as well as the beamdog client
    2. run with and without administrator mode
    3. run in various compatibility modes (win xp, win vista)
    4. copied the beamdog client install files in the c:\ folder
    5. running the application directly (instead of from the client or a shortcut)
    6. installed/reinstalled probably 10 times now
    7. I have the most recent drivers for my GPU
    8. installed oainst.exe (and uninstalled/reinstalled probably 5 times)
    9. no change after the patch btw
    10. I've tried various combination of changes in the NVIDIA control panel; however since I don't know what any of these really mean, hard to describe what I've tried (i.e. turn everything 'off' or what looks like a low level, tried "let the 3D application decide", tried setting "CUDA - GPU's" to "none", etc. etc...)
    11. Have tried with and without my two graphics cards in SLI
    12. Have tried with and without the integrated graphics card (see above).
    13. Have tried with and without hybrid graphics (see above).
    Post edited by DrGerm on
  • TyxerTyxer Member Posts: 10
    This is a OpenGL issue, the temporary fixing it is very random and one solution might work for one then he restart and ends up at starting point where earlier solution no longer works.
    The only temporary solution I have found that works for real getting the game to run is to install custom made OpenGL drivers but they cause whole lot of other issues that don't make them worth it, such as unplayable movies and stuttering.
    When I have been able to get the game running on the normal OpenGL drivers everything runs smoothly.

    Considering how it all runs well "WHEN" it runs at all, there should be a solution to this but that is on the engine side. Which is something they didn't originally create but edited.
    Which is something I have always found strange about this project, considering the type of engine this is I would think recrafting it using the resources from the old one would have been more fruitful instead of highly editing such old engine.

  • AstroCatAstroCat Member Posts: 1
    edited December 2012
    I am having this problem on my M15X laptop, it uses a Nvidia GeForce GTX 260M 1GB graphics card, and I have the latest Nvidia drivers.

    The fix for me was to run the Baldur.exe in Windows 95 or Windows 98 mode.
  • forgotten_wolfforgotten_wolf Member Posts: 28
    i changed to compatibility mode 95 from the baldurs gate .exe the one in the 007 something something folder
  • DrGermDrGerm Member Posts: 29
    AstroCat said:

    I am having this problem on my M15X laptop, it uses a Nvidia GeForce GTX 260M 1GB graphics card, and I have the latest Nvidia drivers.

    The fix for me was to run the Baldur.exe in Windows 95 or Windows 98 mode.

    I have an M17x laptop (specs in above post) so hoped your fix would work similarly, however, no results for me when setting either baldur.exe (the game) or bgee.exe (the launcher) to Win95 or Win98, and I tried both modes with and without "run as admin" (of note, previously tried running as WinXP and Vista with no results either.
    Tyxer said:

    This is a OpenGL issue, the temporary fixing it is very random and one solution might work for one then he restart and ends up at starting point where earlier solution no longer works.

    Yes, apparently :(
  • XinraXinra Member Posts: 3
    My computer configuration is:
    ----------------------------
    MS Windows 7 Home Premium 64-bit SP1
    Intel Core i7 CPU 860 @ 2.80GHz
    8.0GB RAM
    ATI Radeon HD 5770 vidcard
    Resolution 1920x1200


    I've done the following troubleshooting methods:
    -----------------------------------------------
    > Installed / Uninstalled Beamdog Client and BGEE several times, as recommended.
    > Installed game to C:\Games, as recommended
    > Installed / Reinstalled OpenAL32, as recommended
    > Updated video card drivers, as recommended
    > Ran executable file in ALL compatibility modes, as recommended
    > Ran executable file as Administrator.
    > Ran iTunes in background, as recommended.

    Baldur.ini never appears in my [User]\My Documents\Baldur's Gate - Enhanced Edition folder. I'm unable to edit the .INI file, since it never writes itself. The game executable loads in my Task Manager, but sometimes the game never starts. When the game does start it's for a brief moment, and it then creates a .DMP file with a crash error.

    Mostly the game fails to initialize and run, more than it crashes... even though the BGEE.exe and Baldurs.exe loads in Task Manager as a running process. I'm at a loss at what to do. I've even tried making a personalized game profile in my ATI/AMD Catalyst Control Panel, with various settings. No Joy!
  • DrGermDrGerm Member Posts: 29
    @Xinra What you've done is exactly what I've tried as well (except I don't use iTunes) and apparently having the same problem :(
  • XarnXarn Member Posts: 1
    I have exactly the same problem. Game is running according to task-manager BUT there is no folder in My Documents
    MY: PC Win 7 64 bit, i7 930 @ 2,8 GhZ, 16 GB RAM, NVIDIA 560 TI Resolution 1920x1080
  • karrickkarrick Member Posts: 40
    xarn, that folder only appears once the game runs successfully - if this hasnt happened then one wont be generated.
  • XinraXinra Member Posts: 3
    The latest patch has fixed my issue. Thank you, thank you, thank you! It works thank goodness, it works!
  • DrGermDrGerm Member Posts: 29
    Xinra said:

    The latest patch has fixed my issue. Thank you, thank you, thank you! It works thank goodness, it works!

    OMG, it's alive!

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