The new companions - no forced pairs
Silverstar
Member Posts: 2,207
The new companions (Rasaad, Dorn, Neera) are, as far as I've played with them, very well made. Both mechanically and storywise they're neat. But the one thing that always seems to pop into my head when pondering party setups is how wonderful it is that they don't come in one of those horrible duos (Xzar/Montaron, Jaheira/Khalid etc.)
Thank you for that Overhaul... thank you. I hope that when/if you add more companions to the game you'll keep it like that. Not to say I don't like the duos that are in the game, but they do severely limit your party building options, at least if you don't feel okay about dumping their corpses in some ditch or almost exploitingly reform them away in a different area :P
Thank you for that Overhaul... thank you. I hope that when/if you add more companions to the game you'll keep it like that. Not to say I don't like the duos that are in the game, but they do severely limit your party building options, at least if you don't feel okay about dumping their corpses in some ditch or almost exploitingly reform them away in a different area :P
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People must have complained about that though because in Baldur's Gate 2 they kinda wrecked those pairs permanently. But yeah...I don't give a crap about Minsc's witch. I just want Minsc in my group! Bleh. Khalid isn't terrible, but he takes up a space that could be otherwise used up by someone that I happen to want on my team.
I currently have Rasaad, Imoen, Dorn, Neera, and Kagain (temporarily) in my party. The new characters are glorious as far as I'm concerned although Rasaad is a tad bit...well I don't really know how to use him yet. Actually I don't really use Neera much either. Hrm...lol