Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE are now available
in the Beamdog store.
This is my first time playing a baulders gate game in any regard (the closest I have been was never winter nights 2). From that game I can easily discern the depth and complexity of BG and the vast implication of ones decisions and as such I seek some character creation help before I set out into the game. I have been using a guide for BG-2 (I think I read somewhere that the BG-enhanced edition uses mechanics from BG-2). The class I think I would like to play is a multiclass half-elf fighter-mage. I admittedly I am lost on stat/ability mechanics and what the priorities for this type of class would be (let’s assume offensive spell caster backed up by two-handed). The guide I refer too assumes a save transfer so the sample fighter-mage was 18-19 in near every skill which of course does not apply for the character creation system. Immediately following this I am asked to pick proficies and immediately I am started by variety. I am attempted to simple put points into two handed by I notice other skills such as battle-staves which seem to blur the line. Assuming I want two-handed skill to supplement my spell casting which would be the most appropriate proficiencies? Finally are they any implications for morality? I would have chosen neutral good but I am willing to bend on this is an alternate alignment t is more appropriate to the build.
Thanks in advance