Discovered Bugs [Last update 16:21 03/12/12]
To save making multiple threads I will keep this one thread updated and bumped as I find bugs in the game.
I haven't checked to see if these have all been reported by others due to the large number of bugs being reported, if they're fixed I will strike them out.
GAMEPLAY
* Selecting a single character and trying to move them right away doesn't move the character.
Instead it makes them repeat their selection sound and "jolt" on the spot.
* Having a full inventory with your familiar in slot one (top left) will cause you to drop the familiar if you're given a quest reward. Anyone can pick this up and then have it stuck in their inventory.
* Amnish guards in Nashkel do not cross the bridge, instead they become stuck in a group at the start of the bridge.
* Drizzt doesn't attack the Gnoll's like he should during his encounter, he instead walks about just watching.
* Some of the Chill Hobgoblins at the Bandit Camp do not move or attack and stand idle while you kill them.
* Wilderness sounds do not stop during Dreams or Chapter cutscenes.
* During online play in the evening at the Friendly Arm Inn the game will "Paused for cutscene" and then hang leaving both client and host unable to act or unpause the game. This also happens in the Nashkel mines.
GRAPHICAL AND CLIENT
Intel Core i7-3770K @ 3.50GHz
16GB Ram
NVIDIA GeForce GTX 680
Windows 7 - Ultimate (64 bit)
* Game lag during large spell casting events or fights.
I haven't checked to see if these have all been reported by others due to the large number of bugs being reported, if they're fixed I will strike them out.
GAMEPLAY
* Selecting a single character and trying to move them right away doesn't move the character.
Instead it makes them repeat their selection sound and "jolt" on the spot.
* Having a full inventory with your familiar in slot one (top left) will cause you to drop the familiar if you're given a quest reward. Anyone can pick this up and then have it stuck in their inventory.
* Amnish guards in Nashkel do not cross the bridge, instead they become stuck in a group at the start of the bridge.
* Drizzt doesn't attack the Gnoll's like he should during his encounter, he instead walks about just watching.
* Some of the Chill Hobgoblins at the Bandit Camp do not move or attack and stand idle while you kill them.
* Wilderness sounds do not stop during Dreams or Chapter cutscenes.
* During online play in the evening at the Friendly Arm Inn the game will "Paused for cutscene" and then hang leaving both client and host unable to act or unpause the game. This also happens in the Nashkel mines.
GRAPHICAL AND CLIENT
Intel Core i7-3770K @ 3.50GHz
16GB Ram
NVIDIA GeForce GTX 680
Windows 7 - Ultimate (64 bit)
* Game lag during large spell casting events or fights.
Post edited by Balquo on
0