Shiellagh (possibly all magical weapons) => character permanently unable to equip weapons
gigurra
Member Posts: 4
Tried casting shiellagh with Jaheira lv 2 in nashkel mines, worked ok. Up until the fight was finished and I tried equiping the normal weapon again (after the magical club expired).
The game keeps saying "magical weapon in use". Permanently.
Resting, loading, leaving party. Doesn't matter. Jaheira is now unable to equip any weapon. permanently.
Thus I cannot continue playing the game .
The game keeps saying "magical weapon in use". Permanently.
Resting, loading, leaving party. Doesn't matter. Jaheira is now unable to equip any weapon. permanently.
Thus I cannot continue playing the game .
Post edited by Balquo on
1
Comments
Killing her and then resurrecting her fixes this. Was to be expected.
Running windows 7
I casted Shillelagh and saved pretty much at the same time. Loading this save had the effect of permanently having "using magical weapon" in effect, meaning my character can now only use fists and cannot equip weapons. Excepted behaviour: "using magical weapon" not permanent!
Report made.
If you are stuck in that mode, I recommend using [Ctrl] [R] (with activated cheats) to save your character.
Samadhi, I think our solution is using a cheat code to replace her weapon. But is it possible in this version ? Can you guys help us pls ?
[edit]
ctrl-r on the bugged character fixes them. You can expect this fixed in next release.
Fixed it by casting doom on the character then buying 'dispel magic' at a temple (I didn't have dispel magic at the time)
After that I could equi
I didn't have dispel magic so I cast doom on him and went to a temple and bought 'dispel magic' as it wouldn't let otherwise and volia I can re-equip weapons. I think it has something to do with saving the game during certain magical effects, the dispel also worked for Neera who had a permanent colour change.
Cheaper than snuffing it!
That was already reported.
I believe ctrl-r will fix this bug (no need of killing her).
If this is the problem, then all spells that give magic weapons might be risky to save with.
Yeah, i know why it isn't. It is not timed. Only the shillelagh is timed AND contain a filled broken weapon field. At least i didn't find others.
1. Summon Melf's Minute Meteors
2. Save game.
3. Reload.
4. Lots of Meteors.
5. Unleash.
6. Hey, access to my weapons.
7. Post about it on the internet.
If you don't have one, make it.
Can't you preserve that?
ctrl-r on the affected character fixes the problem.
This happens after melf's minute meteors is cast as well. I've noticed in the black pits, after my mage finishes combat having cast it, on the 'fade in' to the general merchant area, my mage always pauses the game because he gets a status change that says "XYZ Weapon Unusable". But I think the Black Pits restores all the characters health with the equivalent of CTRL-R or CTRL-J, because I can still use weapons on him afterward.
This one is required for the clua console, i guess. Honestly, this is the first thing i always set, so it is pretty much always on for me. So i don't know if it is still required.
1. locate your baldur.ini, same place where the saved games, crash dump folder, etc resides.
2. make a backup copy
3. edit the original baldur.ini
Add the line
'Program Options', 'Debug Mode', '1',
to the end of the list, but before the closing.
4. start program, load game. If ctrl-x works, prints area name and location, then ctrl-r should also work.
Don't ask me how to bring up the console, i always forget what's the actual key combination
Something with shift, ctrl or alt, and tab or space or esc