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Default script makes archers charge into melee

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  • Wikkid_SuhnWikkid_Suhn Member Posts: 136
    @James93 Totally forgot! Next time her two proficiency slots are going into two weapon style, and she'll dominate with clubs. Clubs clubs clubs. Thank God we have 2 slots in clubs.
  • WendschlagWendschlag Member Posts: 33
    Yes the scripts are pretty bad in this game.
  • CyricistCyricist Member Posts: 61
    edited January 2013
    Bugged behavior: Any joinable NPC using a ranged weapon will repeatedly switch to melee weapons, and charge forth into melee combat for no apparent reason, while using their Default script.

    Expected behavior: Use your bow, Imoen, you idiot. Default script never used to do this.

    (I'm making this because I clicked the link in the "list of known bugs" for this issue, and it says that thread doesn't exist. It should, because this is the most irritating bug my friend and I have come across, so far.)
  • bigdogchrisbigdogchris Member Posts: 1,336
    There's also a similar bug where your characters will have a ranged weapon equipped but walk to melee range before using the ranged weapon. It's been reported but they both may be due to scripting.
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