Cavalier vs. Wyverns
Wierdoom
Member Posts: 15
I'm debating playing a Cavalier for my next playthrough; I've never actually had a Paladin as a PC before, so I figure it should be interesting. However, does anyone know if the +3 damage/to-hit bonus conferred by the Cavalier kit function on Wyverns as well? Wyverns are probably my most hated enemy in the game, so any bonus towards dealing with them would probably have a large impact on what class I decide on.
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Personally, if you're all down for wyvern-hunting, I'd recommend ranger with the appropriate Racial Enemy.
Archer with Wyvern enemy.........scratch that, an archer against anything is death. An archer against their favored enemy is just overkill
So no demons (as I wanted to) and also no wyvern.
The best choices remain Spider or Ogre, there are simply no better ones to choose from.
Also, the Cavalier is immune to charm as well, like the Inquisitor, so he can handle the Sirines as easy.
And his immunity to poison helps a lot. I'm currently using one in my playthrough.
What I don't like about the Inquisitor is his lack of priest spells.
At the end of BG 2 "Draw upon Holy Might" becomes a pretty powerful buff (+3 to Str, Dex and Con at Lv 17 Cavalier)
This is the list, a Ranger in BG:EE can choose from:
1) Ettercap
2) Ghoul
3) Gibberling
4) Gnoll
5) Hobgoblin
6) Kobold
7) Ogre
8) Skeleton
9) Giant Spider
and that's it
I think a cavalier's immunities are even more useful in BG1 than in BG2, especially the immunity to poison. However, they can't use missile weapons, which is probably an even bigger handicap in BG1, which is more geared toward ranged fighting than BG2. Still, one can always use throwing daggers or axes instead.