Unlock more multi-class/dual class/class options
DivergentZen
Member Posts: 7
If it is possible to do I would like to see more multiclass options unlocked. For example (this was in an old ADD 2nd supplement), it would be cool to play as a half-elf ranger/bard. Or a ranger/cleric/thief? Maybe even a half-orc barbarian/cleric?
As far as dual class, kensai to sorceror seems like a no brainer. A barbarian to monk could work in a Ring of Iron kind of way...
And classes... dude... dwarven monk! Elven paladin! Halfling barbarian! Half-orc sorceror!
Lastly, and this is a bit tangential, but it would be cool to have other race options: drow, duegar, deep gnome, teiflings, and asimars (forgive any mispellings).
As far as dual class, kensai to sorceror seems like a no brainer. A barbarian to monk could work in a Ring of Iron kind of way...
And classes... dude... dwarven monk! Elven paladin! Halfling barbarian! Half-orc sorceror!
Lastly, and this is a bit tangential, but it would be cool to have other race options: drow, duegar, deep gnome, teiflings, and asimars (forgive any mispellings).
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Granted they might do an enhanced edition of bg2 in which this issue wouldnt be one at all, and bg1 is the right place to add new classes, but still I think its a lot of programming.
However adjusting the rules so we can have those multiclass options (and thus have more dual class options) would be cool.
I want to be able to revive my old 2nd edition character to the screen.
All fear Korsivar, the Half-Elf Druid/Mage!
(yes this was a legit thought somewhat underpowered multiclass option in 2nd, druid's couldn't advance after a certain level unless they fought others to obtain druidic titles)
Some of the old 2e supplement book had some really interesting multi class kits. I mentioned Ranger/Bard, which I think comes from the Bards Handbook. More popular perhaps was the bladesinger fighter/Mage kit.
Though, it's possible there may be copyright restrictions preventing the use of some of the supplemental material. And correct me if I'm wrong, but it seems like the game does not support multi or dual class with classes that have percentile thief skills like hide or open lock. So, no ranger/thieves or bard->monk and such?
I also think you should be able to dual from a fighter to a ranger or a paladin, even though they are all warrior classes. It just makes sense from a role playing perspective that one may start out as a simple soldier or mercenary and find a new calling with a deity to become a ranger or a cleric.
http://i1066.photobucket.com/albums/u412/ZanathKariashi/stuffs.jpg?t=1355137883
Cut from a scan of my 2nd Ed Player's handbook.
A ranger has to be of good alignment, while a druid must remain true neutral...
In any game I played this combo would not be considered as something that should be allowed.
Of course, in every game I played house rules allowed for much more flexible alignment and class restrictions (i.e. few, and with no racial level limits).
http://i1066.photobucket.com/albums/u412/ZanathKariashi/RD.jpg?t=1355685297
From complete book of Druids.
Also Gygax and some other guy officially errata'd R/D for half-elves (and ONLY half-elves) to allow Neutral Good, in issue #100 of Dragon magazine.
..lallala smash in some 'eads!!! Stomp 'em all!!! ..don't stop till all are dead and we stand tall!!!! ..lalalalal!!!!
.........(or something like that)..
Back to non-emo territory, Bon Jovi's It's My Life could be one of his bard songs. It would buff the party so they were immune to low morale and revive dead party members.
Gloooory and fame, bloooood is my name, swooooords full of thunder, hearts of steel!
Speaking of half-orc bards, why can't half-orc's be bards? Half-elves can be bards - assumably because they are half-human (as otherwise bard is human-only). Half-orcs are also half-human, so why can't they get the bard class like their elfy half-cousins?