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Stutering in BG2

brusbrus Member Posts: 944
Hi I have Athlon XP 3ghz
ati 3650 512 Mb
2 GB ram
BG2 has major stutering issues. I have been told that problem lies in opengl issues with ati drivers. I updated everything but problem is there.
I don't have sttuter in BG:EE so I'm looking forward BG2:EE.
Do we know release date of BG2:EE?
Post edited by AndreaColombo on

Comments

  • AndreaColomboAndreaColombo Member Posts: 5,533
    edited December 2012
    BG2:EE is scheduled for release around Spring/Summer 2013.

    This is not really a bug report, though.
  • brusbrus Member Posts: 944
    Well, BG EE with updated opengl runs smoothly and it is in BG2 engine.
    I can't play BG2 because of slowdowns.
    Is it possible to use opengl.dll from BG EE in BG2 game ?
  • kilroy_was_herekilroy_was_here Member Posts: 455
    Stuttering? I thought Khalid was dead in BG2... :P
  • ZeckulZeckul Member Posts: 1,036
    edited December 2012

    BG2:EE is scheduled for release around Spring/Summer 2013.

    Where did you get the Spring/Summer precision? Last time I asked Trent he would only say "2013".

    Anyway I hope it's actually later than that, BG2EE deserves more than a few months of development IMO. Plus with all the resources they need to keep putting into BG:EE at the moment, I doubt BG2:EE is progressing like it should.
  • kilroy_was_herekilroy_was_here Member Posts: 455
    Since they are going to use the same engine on both games any bugfixes that are made to BGEE will also apply to BG2EE and vice versa. That should help tighten the release schedule. Also, if I remember the story of the moonwalking golem, code from BG2 was at least being looked at since the very beginning.
  • ajwzajwz Member Posts: 4,122
    Zeckul said:

    BG2:EE is scheduled for release around Spring/Summer 2013.

    Where did you get the Spring/Summer precision? Last time I asked Trent he would only say "2013".

    Anyway I hope it's actually later than that, BG2EE deserves more than a few months of development IMO. Plus with all the resources they need to keep putting into BG:EE at the moment, I doubt BG2:EE is progressing like it should.
    He later leaked in an interview that the plan was for summer 2013.

    I suspect it's a very much speculative date anyway.
  • begolf00begolf00 Member Posts: 152
    edited December 2012
    @brus

    My experience with stuttering in BG2 and Throne revolved around the bag of holding and custom AI scripts. For some people it would never stutter for others like me I would always get stutter with the scripts added.

    There are some rather old and big topics on this at spell hold. Might take awhile to find.
  • brusbrus Member Posts: 944
    Please, could you find theese threads. I tried to replace some new opengl.dll but with no luck.
    Major stuttering occur when casting some spells even if you set graphics to low and uncheck spell options.
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