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Bugs I've encountered so far

MurphyMurphy Member Posts: 15
edited December 2012 in BG:EE Bugs (v1.2)
1. Fighter with 18 constitution started the game with 18hp.
Should be 1d10 +4 constitution bonus = 14hp.


2. Killing watchers have no reputation penalty.
Reputation should drop by 5 after killing watcher.
Example: 'Free' platemail in beginning of game, getting caught stealing in Candlekeep inn upstairs.


3. After casting spell, attack mode changes to melee combat.
Should revert back to attacking ranged, as that was previous mode of attack before casting the spell.


4. Enemies spawned in wilderness are by themselves.
Many times there should be larger pack of enemies.


5. Neera's gem bag has turned in to potion of stone giant strength.
Well obviously should stay as a bag?


6. Issuing commands have no effect, untill given again.
Should work! Or maybe it's my leadership.

Comments

  • Humanoid_TaifunHumanoid_Taifun Member Posts: 1,063
    Regarding #1, I have seen something similar. A half-orc barbarian with 5 too many HP. Haven't been able to reproduce it though.
  • GriegGrieg Member Posts: 507
    #5 Are you absolutely sure? Maybe you have just simply accidently threw it away?
    #6 Tried this with no script assigned?
  • MurphyMurphy Member Posts: 15
    edited December 2012
    @Grieg

    #5. Absolutely sure. But now that I did a search again from where I could have gotten such a potion, I think I figured out. Neera must have been active in conversation upon completion of quest. Inventory has probably been full, and reward received gone to inventory slot #1, dropping the gem bag to ground.

    #6. Seems it might be from the default script. Thanks.
    Post edited by Murphy on
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    I can reproduce the hp ramp up.
  • KozaroKozaro Member Posts: 71
    edited December 2012
    Neera 'has nothing to say to me'. Sometimes after rescuing her. And sometimes after leaving to Friendly Arm Inn. Once she is upset there is nothing I can do to change her attitude. Either I've never understood women needs or this game's simply just glitchy as Windows OS itself.
  • GriegGrieg Member Posts: 507
    edited December 2012
    #5
    Ok I have managed to reproduce very similar event:
    the potion case will disappear when there is no room in inventory and you receive certain items: in this case (in this save) 'potion case' is replaced with 'potion of strength', as reward in the temple of Helm

    To reproduce you have to load save, go west, to the Brage, take Brage to the temple of Helm and when you get reward, the potion case will disappear
    (newest patch, v2011, game started with the first release)

    Edit: Actually the most important part, there is no potion case on the floor, also no communicate about 'item dropped'!
  • gunmangunman Member Posts: 215
    #6 happens to me with AI off. Sometimes when I click to move, the character acknowledges the command by voice but will not move to the target area until I click again. This must be one of the 400 "enhancements" since it didn't happen in the original :D
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