BG:EE (Multiplayer) Silke and Garrick Quest broken, Garrick has nothing to say, no reward
Sese79
Member Posts: 478
Hi,
We played BG:EE in multiplayer.
Current behavior: We killed Silke after we thought she is the evil, not the others. After the kill nothing happened. We only could loot Silke's body, but Garrick and the three others said nothing about what happened, what now, no reward or anything.
Expected behavior: You can talk with the three other guys, receive a "Thanks." or a reward or something. Garrick returns to normal conversation. The three guys walk away.
We played BG:EE in multiplayer.
Current behavior: We killed Silke after we thought she is the evil, not the others. After the kill nothing happened. We only could loot Silke's body, but Garrick and the three others said nothing about what happened, what now, no reward or anything.
Expected behavior: You can talk with the three other guys, receive a "Thanks." or a reward or something. Garrick returns to normal conversation. The three guys walk away.
Post edited by Sese79 on
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Comments
I know I didnt used the same solution as you, but this might give some insight to whomever read these forum to fix bugs...
I think this is a random bug, where a "kill was not registered"
Just a guess, i will have to check this later.
killed silke, talked to those 3 guys, received gems, talked to Garrick, and he joined everything just fine, maybe you should upload your savegame if it is possible to reproduct this bug only in specific, made by you, circumstances
Edit Maybe I wasn't clear enough: the more info you add the faster devs will understand what exactly happened in your case,
just like you said about speaking with them by player#2
Please tell me if it solved the problem for you. If it did, then my fix will work as well.
Also, you could try this: GetGlobal("sprite_is_deadsilke","global")
Hopefully it is 1. Otherwise all is moot
This was a display of my studies of threadcromancy.