Lay On Hands
UnknownQuantity
Member Posts: 242
I decided to play a Cavalier as the kit appealed to me and I wanted to play a more standard Paladin then the Inquisitor. Though I like the Cavaliers abilities lay on hands seems mostly useless. It might be semi useful on a lower difficulty, but on higher ones the monsters do to much damage to even worry about a 2 point per level heal once per day. It makes me think the Undead Hunter might have been a better choice as they retain the semi useful turn undead, but sacrifice (not much of one) the fairly poor lay on hands. If I do the math correctly you can probably only heal around 30 points of health at max level in BG2. I already have 60+ health on the Cavalier at level 5 I believe. They should have made it 3 or 4 points per level instead since you can only use it once per day.
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Comments
One of the few things I like about 3rd Edition is how they applied your CHA bonus to enhanced your innates.
It's also one of the reasons I really like Mazzy, since she can use it twice, and will have more levels than an equal experience paladin.
It can buy you time to kill your opponent or to quickly restore a NPC's health.
Look at it this way. If you are dead, you can't finish anyone off.
The next attack might do 1 damage, you never know.
Why isn't your cleric casting a heal while your fighter is still whacking away? LoH is instant, but it does take your action for the round.
But there are gobs of potions in BG (or at least BG2) so you can chug those all the time.