Fighter Multi classes incorrectly use CON bonuses
nietzschelives
Member Posts: 36
I don't know if this has been reported, but I've noticed that with my 18 CON Fighter/Mage that when I level up as a Mage I get 4 hit points per level. As far as I know, multi mages should get a max of 3 hps per level (Mage HD 4/2 + CON bonus 2/1=3. Further, when I used the CON tome to increase my constitution to 19 my hit point gain per level for my mage class changed to 5 HPs. It would appear to me that fighter multi classes are using the fighter CON table for both of their classes, which they should not be.
Current Behavior: Fighter multi-class characters use fighter type CON bonuses for both of their classes.
Expected Behavior: Fighter multi-class characters should not use the fighter CON table when calculating HP gain for their second class.
Current Behavior: Fighter multi-class characters use fighter type CON bonuses for both of their classes.
Expected Behavior: Fighter multi-class characters should not use the fighter CON table when calculating HP gain for their second class.
Post edited by Avenger_teambg on
0
Comments
So if you have +3 con bonus, you cannot divide that 2 ways, you will still get the remaining HP when the second class levels.
I do think the game may be bugged though. I created a level 1 Fighter/Mage with a +3 CON bonus, for 10 HP total at level 1.
I gave him 4000 XP to gain to level 2 Fighter, and the game said I gained +7 HP. I then leveled him to 5000 XP to gain the mage to level 2 and it said I gained +6 HP. My total HP was at 20. If you were writing down what the game said, it said I gained +13 hp between the two classes that round of level up.
But the level up description window is definitely bugged in regards to HP calculation.