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NearInfinity: How to get spell chants to stop when casting time is 0 ?
In BG2:TOB not
Enhanced Edition, when you cast a spell with a casting time of 0 (With Robe of Vecna and Amulet of Power, that means just about any spell up to level 5), the chant starts but is never stopped by the "launch spell" sound, and it drags on kind of like an interrupted spell.
What seems to fail is the triggering of the launch spell sound which is probably accompanied with the "stop chanting" instruction.
Do you know of a way to fix that using NearInfinity ? I know I could just remove chants altogether by putting an empty sound like TRGENI11.WAV into the override folder and renaming it to e.g. CHA_FM05.WAV, but I rather like the normal behaviour of a chant starting and stopping with the spell being launched (which has its own sound).
Currently, it seems that it only works with a minimum casting time of 1. I'd like to fix it so it works at 0 too.