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BG2 EE 2.5 Beta - App Crash

GimbleGimble Member Posts: 3
I have a recurring crash whenever Hexxat dies. She turns into mist, floats of to PROTAG (who has the bag), and then within 30 seconds or so the game crashes. App report to Apple, no crash folder in path mentioned in the Beamdog client.

Stock game, no mods except for me hacking on the BDDEFAI scripts.

Snippets from the crash report to Apple follows:
Process: BaldursGateIIEnhancedEdition [82932] Path: /Users/USER/*/BaldursGateIIEnhancedEdition.app/Contents/MacOS/BaldursGateIIEnhancedEdition Identifier: com.beamdog.baldursgateIIenhancededition Version: 2.5.16.4 (2051604) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: BaldursGateIIEnhancedEdition [82932] Date/Time: 2018-10-06 06:52:28.263 -0600 OS Version: Mac OS X 10.13.6 (17G65) Report Version: 12 Anonymous UUID: 3D282CE8-7B30-685A-1A10-8C18813A9313 Time Awake Since Boot: 530000 seconds Time Since Wake: 1000 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000b68 Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Segmentation fault: 11 Termination Reason: Namespace SIGNAL, Code 0xb Terminating Process: exc handler [0] VM Regions Near 0xb68: --> __TEXT 0000000109615000-0000000109efc000 [ 9116K] r-x/rwx SM=COW /Users/USER/*/BaldursGateIIEnhancedEdition.app/Contents/MacOS/BaldursGateIIEnhancedEdition Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 com.beamdog.baldursgateIIenhancededition 0x00000001098aeb58 CVisibilityMap::IsCharacterIdOnMap(int) + 6 (cvisibility.cpp:415) 1 com.beamdog.baldursgateIIenhancededition 0x0000000109788fdf CGameEffectResurrect::ApplyEffect(CGameSprite*) + 1029 (cgameeffect.cpp:8205) 2 com.beamdog.baldursgateIIenhancededition 0x000000010977bc5c CGameEffect::ResolveEffect(CGameSprite*) + 606 (cgameeffect.cpp:1786) 3 com.beamdog.baldursgateIIenhancededition 0x00000001099c74c6 CGameSprite::AddEffect(CGameEffect*, unsigned char, int, int) + 300 (objcreatureai.cpp:5577) 4 com.beamdog.baldursgateIIenhancededition 0x0000000109822d89 CItem::Equip(CGameSprite*, int, int) + 971 (citem.cpp:645) 5 com.beamdog.baldursgateIIenhancededition 0x000000010996cc68 CGameSpriteEquipment::Unmarshal(CCreatureFileEquipment*, CCreatureFileItem*, unsigned int, CGameSprite*, int) + 1928 (objcreature.cpp:16031) 6 com.beamdog.baldursgateIIenhancededition 0x000000010994626f CGameSprite::Unmarshal(unsigned char*, int, unsigned short) + 1767 (objcreature.cpp:14341) 7 com.beamdog.baldursgateIIenhancededition 0x0000000109944c77 CGameSprite::CGameSprite(unsigned char*, int, unsigned short, unsigned int, unsigned short, unsigned short, unsigned int, CPoint, unsigned short, int) + 5851 (objcreature.cpp:1045) 8 com.beamdog.baldursgateIIenhancededition 0x000000010996685e CGameSprite::Copy(int, int, int, int) + 192 (objcreature.cpp:25182) 9 com.beamdog.baldursgateIIenhancededition 0x0000000109965fc1 CGameSprite::GetRatingWithItem(float&, CString&, int) + 145 (objcreature.cpp:9957) 10 com.beamdog.baldursgateIIenhancededition 0x00000001096d7791 CScreenInventory::SwapWithSlot(int, int, unsigned short, int) + 4699 (infscreeninventory.cpp:4107) 11 com.beamdog.baldursgateIIenhancededition 0x0000000109760c64 Infinity_SwapSlot(lua_State*) + 68 (uiMenu.cpp:1101) 12 com.beamdog.baldursgateIIenhancededition 0x0000000109a0dbec luaD_precall + 634 (ldo.c:322) 13 com.beamdog.baldursgateIIenhancededition 0x00000001099f85cd luaV_execute + 329 (lvm.c:723) 14 com.beamdog.baldursgateIIenhancededition 0x0000000109a0ddeb luaD_call + 71 (ldo.c:400) 15 com.beamdog.baldursgateIIenhancededition 0x0000000109a0d695 luaD_rawrunprotected + 85 (ldo.c:134) 16 com.beamdog.baldursgateIIenhancededition 0x0000000109a0e1e2 luaD_pcall + 51 (ldo.c:603) 17 com.beamdog.baldursgateIIenhancededition 0x00000001099fac90 lua_pcallk + 122 18 com.beamdog.baldursgateIIenhancededition 0x00000001096e5be3 uiExecLuaInt + 89 (ui.y:410) 19 com.beamdog.baldursgateIIenhancededition 0x0000000109767b60 startDraggableCapture(uiItem*, SDL_Rect const*, SDL_Point const&, SDL_Event*) + 63 (uiMenu.cpp:4845) 20 com.beamdog.baldursgateIIenhancededition 0x000000010976784f eventMenu(uiMenu*, SDL_Event*, SDL_Rect const*) + 2760 (uiMenu.cpp:6040) 21 com.beamdog.baldursgateIIenhancededition 0x000000010976802d uiEventMenuStack(SDL_Event*, SDL_Rect const*) + 117 (uiMenu.cpp:6143) 22 com.beamdog.baldursgateIIenhancededition 0x00000001099e1490 CBaldurEngine::OnEvent(SDL_Event*) + 56 (cbaldurchitin.cpp:3083) 23 com.beamdog.baldursgateIIenhancededition 0x0000000109c19011 CChitin::ProcessEvents() + 3673 (Chitin.cpp:2010) 24 com.beamdog.baldursgateIIenhancededition 0x0000000109c19375 CChitin::WinMain() + 103 (Chitin.cpp:2576) 25 com.beamdog.baldursgateIIenhancededition 0x00000001099de5b5 main + 203 (cbaldurchitin.cpp:317) 26 libdyld.dylib 0x00007fff59785015 start + 1 ... Thread 0 crashed with X86 Thread State (64-bit): rax: 0x0000000000000000 rbx: 0x000060400164d8c0 rcx: 0x00006040031f0d10 rdx: 0xfffffffffe57d401 rdi: 0x0000000000000b48 rsi: 0x0000000001c1023d rbp: 0x00007ffee65e9950 rsp: 0x00007ffee65e9950 r8: 0x00007ffee65e962f r9: 0x0000000000000014 r10: 0x00007fd7f90a016c r11: 0x00000026ed53f244 r12: 0x00007fd7f91ed400 r13: 0x000000010cc2eb88 r14: 0x000000010cbad850 r15: 0x00007fd7f91ed448 rip: 0x00000001098aeb58 rfl: 0x0000000000010246 cr2: 0x0000000000000b68 Logical CPU: 2 Error Code: 0x00000004 Trap Number: 14 ... Model: MacBookPro8,1, BootROM MBP81.0050.B00, 2 processors, Intel Core i5, 2.3 GHz, 8 GB, SMC 1.68f99 Graphics: Intel HD Graphics 3000, Intel HD Graphics 3000, Built-In Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1333 MHz, 0x8319, 0x535044303031352020202020202020202020 Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1333 MHz, 0x8319, 0x535044303031352020202020202020202020 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xD6), Broadcom BCM43xx 1.0 (5.106.98.102.30) Bluetooth: Version 6.0.7f10, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en1 Serial ATA Device: Hitachi HTS545032B9A302, 320.07 GB Serial ATA Device: MATSHITADVD-R UJ-8A8 USB Device: USB 2.0 Bus USB Device: Hub USB Device: USB Receiver USB Device: IR Receiver USB Device: USB 2.0 Bus USB Device: FaceTime HD Camera (Built-in) USB Device: Hub USB Device: Apple Internal Keyboard / Trackpad USB Device: BRCM2070 Hub USB Device: Bluetooth USB Host Controller Thunderbolt Bus: MacBook Pro, Apple Inc., 22.1

Comments

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,725
    Please file this as a new ticket at support.baldursgate.com (it's our bug tracker), and our QA will get back to you.
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