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What type of treasure generation should I use?
What type treasure generation should I use?
I currently use a system that generates items out of specified chest. Seems to work fine and is easy to work with. I just don't know if this is slow relative to using either:
1. Create item using resref from a 2da file.
2. Create item using resref from a large script using select case to filter.
Both of these take a lot of work. Is it worth it?
Thanx for your reading.