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VFX bug (dating pre EE)

badstrrefbadstrref Member Posts: 124
edited December 2018 in Technical Support
Hello,
there is a well known bug for some visual effects that leaves permanent artifacts, they keep stacking the visual component until you leave the area and come back. But if you go around the same map, they stack indefinetly as you go in and out of perception. This is actually preventing me from doing a lot of cool visual/cosmetic stuff!

Comments

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,724
    Hi! Thanks for the feedback. Please report this issue at support.baldursgate.com so that it could be tracked internally.
  • badstrrefbadstrref Member Posts: 124
    edited December 2018
    Done, thank you.
    included picture showing use case of : tiles (water stacking and becoming opaque), simple globe vfx, turning white saturated
    Post edited by badstrref on
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