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Any way to fix the zero damage spell interruption bug?

DregothofTyrDregothofTyr Member Posts: 229
When a mage or priest takes damage that they are immune to, their spell still gets interrupted. This has been fixed in BG1EE, but is still a problem in BG2EE. Is this possible to mod, and if so are there any mods that fix it, and where would one start to mod this?

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  • The user and all related content has been deleted.
  • DregothofTyrDregothofTyr Member Posts: 229
    Which component of Spell Revisions? Is it possible to just fix that without all the other spell changes?
  • AasimAasim Member Posts: 591
    Which component of Spell Revisions? Is it possible to just fix that without all the other spell changes?

    This does pretty much what you want.
  • DregothofTyrDregothofTyr Member Posts: 229
    @Aasim does it work with the SR component that makes spell deflection and turning block area spells?
  • AasimAasim Member Posts: 591
    It's implemented in SR by default. If you don't want SR spells, then use the link I gave u above. If you want SR, the minimod in link is redundant.
  • DregothofTyrDregothofTyr Member Posts: 229
    No I don't use the main SR changes, just that one component.
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