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[BG1] Branwen's Spiritual Hammer special ability

TanthalasTanthalas Member Posts: 6,738
edited November 2012 in Fixed
Problem: Branwen's Spiritual Hammer special ability is supposed to scale with level like the regular divine spell but isn't.

Expected: Branwen's Spiritual Hammer behaves correctly

@Miloch provided a fix for this one already.
Post edited by Tanthalas on
meagloth

Comments

  • CorianderCoriander Member Posts: 1,667
    I added this.
  • TanthalasTanthalas Member Posts: 6,738
    @Avenger_teambg, @Miloch

    Could you confirm this one? Something seems funky with both Branwen's Spiritual Hammer and the regular Cleric Spiritual Hammer:

    When I use a level 3 Branwen her attack bonus with both spells is +4, but when I use a level 7 Branwen her attack bonus becomes only 2. A regular War Hammer does not give Branwen any kind of attack bonus.

    If I'm not reading the spell wrong:

    1. A level 3 Branwen using either spell should only get a +1 attack bonus.
    2. A level 7 Branwen using either spell should only get a +2 attack bonus.

    I was fighting a Kobold and a Minsc if that matters.
    meagloth
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    shammr.itm has +4 thac0 - should have only +1 thac0.
    shammr2.itm has +2 thac0
    shammr3.itm has +3 thac0
    I guess you should poke @Miloch for this.

    For everyone's convenience, here is the modded file
    Tanthalas
  • TanthalasTanthalas Member Posts: 6,738
    Thanks @Avenger_teambg

    I tried looking at the spell with NI, but couldn't find its description. Probably should have also tried using DLTCEP.

    @Coriander
    Avenger_teambg has provided a fix for this.
    meagloth
  • MilochMiloch Member Posts: 863
    edited October 2012
    @Tanthalas - I prefer DLTCEP to look at spells. Spin113.spl (Branwen's Spiritual Hammer) has 3 headers, but every one generates shammr.itm rather than the progression @Avenger_teambg suggested (shammr2, shammr3, etc.). So it is still a bug, but easily corrected. I recommend just copying sppr213.spl (regular Spiritual Hammer) to spin113.spl.

    Edit: only change would be to change its location from 2-spell to 4-innate.
  • CorianderCoriander Member Posts: 1,667
    Added the updated fix.
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    edited October 2012
    @Miloch what do you mean, spin113 is fine, it creates the proper items.
    Your file was already incorporated in r2001.
  • MilochMiloch Member Posts: 863
    edited October 2012
    @Avenger_teambg - I guess you mean *your* file? I can only see what's on r1004 as I am waiting for the next release per CameronTofer's advice. But the spin113.spl I see only creates shammr.itm, not shammr2, shammr3, etc. Sppr213.spl on the other hand appears to be fine, which is why I recommended copying that over to spin113.spl.

    Edit: and I guess I may have provided a fix for this already, but my memory isn't so good these days and I don't see the linked post, but it sounds familiar.
  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    Yes, you did that, and it was already added :D
    My fix was about the item.

    You can see your own attachments, if you are persistent enough. I know i sometimes don't see them, but if i select my topic from the list, i can see them.
  • TanthalasTanthalas Member Posts: 6,738
    Confirmed Fixed in Build 2002

    Branwen's special ability and the Spiritual Hammer spell appear to be creating the proper hammer now.
    meagloth
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