Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

Dark Dreams of Furiae - a new module for NWN:EE! Buy now
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

Floor/Wall/Object Composition(s) based on Environment?

Is there a non-obvious, in-game setting, that would prevent "solid" objects from being translucent?
or an Area/Module setting in the Toolset for opacity?


as seen within the NWToolSet:
ffwpqwbxo8cb.jpg

notice the subtle light effect by sinking a Shaft of Light down about -4 or -5


as seen in game:
zgc9qjizqcb4.jpg

Yet. in-game, the source of the Light Shaft is seen THROUGH the floor,... which of course spoils the intended effect,...

Also,.. what happened to all the 125% Fog?!?! it is seen in the Toolset, yet not in-game.
Game settings are currently maxed out for quality, with a more-than-adequate 3D-capable graphics card.

while test-PC is a Halfling, they are not wearing anything that emits light, nor has effect True Sight or any visual-aid devices.

here is as seen from human eyes:

215o8letnvv0.jpg

any ideas?
how to make floor/walls/items opaque in-game,...
how to actually have fog SEEN in-game,...

Comments

Sign In or Register to comment.