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Help with blacksmith script.

Trying to create a blacksmith script that uses 2 items of the same type to work.
Example: Need two of the same item plus a normal weapon to create a weapon +1 weapon.

Comments

  • GenisysGenisys Member Posts: 37
    That's just too complex mate, why not just have them pay for it in gold?

    Anyway, you can buy a +1 weapon in the stores, yeah?

    RISK / TIME VS REWARD!

    You will simply need to create a starting conditional NPC Line, with a starting conditional script to check to see if the PC has the item, if NOT then return TRUE; (Show the line) This NPC Line will need to be ABOVE the normal Forge Line which allows them to Forge the property.
  • TheTinmanTheTinman Member Posts: 72
    I am trying for a Darksouls style blacksmith. Ive almost got it figured out.
  • ForSeriousForSerious Member Posts: 446
    Feel free to message me if you get stuck. I made a weapon enhancement system for my module that takes five of the same weapon and joins them into the next enhancement up.
    It sounds like what you want to do is similar and maybe even easier.
  • GenisysGenisys Member Posts: 37
    Here you go, a generic Template Weapon Smith system...

    https://drive.google.com/file/d/1TR4jYG6u75elUlOKN0dL6KV6OSOt28Wg/view?usp=sharing
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