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[MOD] Trials of the Luremaster for BG2:EE

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  • roshanroshan Member Posts: 42
    Oh, another question, about the music - for the combat tracks, I only heard BG2 themes playing. And background music, I only remember hearing something in the small entrance area that leads to the Watchknight's crypts, I don't know if that was music or ambient sound though. Is by any chance some of the background music missing? Could the original combat tracks from IWD (if it ever had any combat music assigned, I remember much of IWD being silent) be restored?
  • argent77argent77 Member Posts: 3,543
    Yes, during combat the default BG2 battle soundtracks are played. That's intentional. Iirc, IWD has no combat soundtracks defined for these areas.

    The regular day/night soundtracks are straight imports from IWD though. They usually start with a delay though.
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