[Blender Add-on] IE AutoSpriter

Infinity Engine AutoSpriter is a Blender add-on that automates sprite creation from creature animations.

This is a work in progress and an alpha release. This means that most things are not implemented and the add-on is subject to heavy changes. Use this add-on with caution!!
This is also a learning project focused on my personal use. Suggestions are welcome!
Alpha Version:
Performance
The 4.0 blend save/template files contain the appropriate settings.
Render engine "Cycles":
Key Features
More Information

This is a work in progress and an alpha release. This means that most things are not implemented and the add-on is subject to heavy changes. Use this add-on with caution!!
This is also a learning project focused on my personal use. Suggestions are welcome!
Alpha Version:
- May not work or only work under special conditions.
- May not work due to missing information in the manual.
- May contain issues for various reasons.
- I am not a Blender or Blender API expert, so this may also cause issues.
- Only Tested it with blender version 4.0(It may already work on higher versions)
Performance
The 4.0 blend save/template files contain the appropriate settings.
Render engine "Cycles":
- Rendering a frame took 0.8 to 1 seconds
- Rendering a frame took 0.05 seconds
Key Features
- Keeps parameters in a Blender file (reduces workflow)
- Automated rendering
- Provides steps for better usability
- Provides many useful parameters
- To make it work on higher Blender versions
More Information
Post edited by Incrementis on
0
Comments
Thanks for the compliment
Updates:
I'm mostly commenting in the hopes I'll get all the updates.
I don't know if that's true, but I hope that the IE modding community and its games will get more (unique) animations in the future by making animation creation a bit more convenient.
I am currently working on a mod where I would kill to be able to easily create custom sprites for her (I'm not convinced ChatGPT can take renders I give it and create BAMs, it tends to overestimate it's capabilities). I'm not actively working on making her a sprite yet though, still in her arc where she looks normal.
One of the best parts of sprite production for Baldur's Gate 1 and 2 is that you can create the character in BG3 and look on the internet for ways to extract the model from the game and load it up into Blender (or Maya, I would think so that people who aren't good at character modeling--like me--can still get something that looks great. It's still a bit work-intensive, but not impossible) and I'm sure that there are tons of tutorials on rigging and animating in Blender. Your plugin could create an easy way to unlock a whole new area of artistic expression and character ideas in mod making. Imagine the Darian mod if the mod author was able to create a custom sprite with wings!
Now we just need the BG3 modders to unlock how to make full custom companions like the ones Larian wrote...then things could get VERY interesting with people believably being able to have character mods that go through all three games.
Updates:
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If you are interested in the performance test results, here they are.
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Hotfix:
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