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MythForce 1.2 Update: Hero Skill Trees, Upgraded Progression, New Encounter System

JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,817
edited July 3 in MythForce
It’s here!🔥 The MythForce 1.2 Update has landed and it’s available across (almost) all platforms—Xbox, PlayStation, Steam, and EGS! The Switch patch is still in testing with Nintendo.

https://www.youtube.com/watch?v=_YYeIZoCU-Y

👑 Free Update

🎯 Hero Classes, Skill Trees & Elemental Combos

⚔️ Smoother Gameplay, Fresh Encounters & more!

💥 Game now 66% off for a limited time!

⚡️Unleash the magic, master the mayhem—Play On▶️

Full Steam Announcement here: https://store.steampowered.com/news/app/363860/view/505080152266375713

Full Patch Notes here: https://www.beamdog.com/news/mythforce-12-patch-notes/

They are long, 27-pages long in fact. Enjoy!
Post edited by JuliusBorisov on

Comments

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,817
    We released a hotfix for a small issue we felt was important to address quickly.
    • Fixed an issue with Soul Gem-based encounter objectives where some gems could not be damaged by the beam, preventing players from completing the objective

    Thanks a lot for all the feedback on the 1.2 Update! Play on!
  • heyjamesheyjames Member Posts: 3
    Thanks for the update and quick hotfix, Julius. Just tried the new encounters, definitely a smoother experience now. Looking forward to seeing how the skill trees evolve.
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