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New Member Trying Again

I posted here back in March 2022 and failed to get what I wanted out of the game and community. I am a veteran cRPG player, but never got around to playing Baldur's Gate 1 & 2. I had just finished Pillars of Eternity 1 when a computer fire destroyed my save files before I could import into Pillars of Eternity 2, and decided to give the EET mod a try. Yes, I know everyone says to play a vanilla run first, but I work 60 hours plus a week, and I prefer to have the best experience possible from the beginning. However, I want to use only the best mods that affect vanilla content, such as fix packs, restored content, game mechanics (rules), and the very best quest content like Ascension. I know that I should use Project Infinity to install them. Then I want to play a complete elf version of the Bladesinger as well.

After scouring Google, I posted on these forums several times about getting help to make my perfect playthrough. Both shifting through the hundreds if not thousands of mods to find the current "modern practice" in terms of modding and trying to actually use Project Infinity, is just daunting. For example, DLCMerger being preferred to ModMerger, and knowing that Project Infinity can be used to make mod install order, but there is nothing showing how to do it. I got permission from the author of Eldritch Magic to fix up his Bladesinger for EET. But I could not get help on these forums tackling any of this. Again, I tried myself and failed. Is this the right place?

Comments

  • RayCatRayCat Member Posts: 48
    I tend to have Project infinity in a folder with all my mods in a subfolder so they're all managed together.
    I am using DLC Merger 1.5 and it goes in the very first folder in the Project Infinity install, I've been able to successfully install and play a massively modded EET.

    I tend to find some mods don't have the necessary unique labels setting in the ini and tp2, so I made an app to add them to mods. The most common issue observed is the tick boxes go blank because without the labels in the tp2 it can't remember your install order.

    Generally the suggested install order in the app is very good for getting mods in the right sequence. Some have conflicts and it can be a bit of an art getting them to work together

  • MindTyrantMindTyrant Member Posts: 32
    RayCat wrote: »
    I tend to have Project infinity in a folder with all my mods in a subfolder so they're all managed together.
    I am using DLC Merger 1.5 and it goes in the very first folder in the Project Infinity install, I've been able to successfully install and play a massively modded EET.

    I tend to find some mods don't have the necessary unique labels setting in the ini and tp2, so I made an app to add them to mods. The most common issue observed is the tick boxes go blank because without the labels in the tp2 it can't remember your install order.

    Generally the suggested install order in the app is very good for getting mods in the right sequence. Some have conflicts and it can be a bit of an art getting them to work together

    Yeah, I seem to have had better luck abandoning PI all together. I still have not finished an installation with the mods I want to play, but without PI I am getting closer. It is painfully slow... I doubt I will be successful my interest finally wanes...
  • DraikenWeAreDraikenWeAre Member Posts: 246
    Hey @MindTyrant I hope this helps, but here's my own personal CSV list for PI

    BGEE One Pre EET
    A7-DLCMERGER-MERGE_SOD;DLC Merger - Merge "Siege of Dragonspear" DLC
    bg1ub:0;BG1 Unfinished Business - Ice Island Level Two Restoration
    bg1ub:1;BG1 Unfinished Business - The Mysterious Vial
    bg1ub:2;BG1 Unfinished Business - Additional Elminster Encounter
    bg1ub:3;BG1 Unfinished Business - Angelo Notices Shar-teel
    bg1ub:4;BG1 Unfinished Business - Finishable Kagain Caravan Quest
    bg1ub:5;BG1 Unfinished Business - Coran and the Wyverns
    bg1ub:6;BG1 Unfinished Business - Kivan and Tazok
    bg1ub:7;BG1 Unfinished Business - Branwen and Tranzig
    bg1ub:8;BG1 Unfinished Business - Safana the Flirt
    bg1ub:9;BG1 Unfinished Business - Appropriate Albert and Rufie Reward
    bg1ub:10;BG1 Unfinished Business - Place Entar Silvershield in His Home
    bg1ub:11;BG1 Unfinished Business - Scar and the Sashenstar's Daughter
    bg1ub:12;BG1 Unfinished Business - Quoningar, the Cleric
    bg1ub:13;BG1 Unfinished Business - Shilo Chen and the Ogre-Magi
    bg1ub:14;BG1 Unfinished Business - Edie, the Merchant League Applicant
    bg1ub:15;BG1 Unfinished Business - Flaming Fist Mercenary Reinforcements
    bg1ub:16;BG1 Unfinished Business - Creature Corrections
    bg1ub:17;BG1 Unfinished Business - Creature Restorations
    bg1ub:18;BG1 Unfinished Business - Creature Name Restorations
    bg1ub:19;BG1 Unfinished Business - Minor Dialogue Restorations
    bg1ub:20;BG1 Unfinished Business - Audio Restorations
    bg1ub:21;BG1 Unfinished Business - Store, Tavern and Inn Fixes and Restorations
    bg1ub:22;BG1 Unfinished Business - Item Corrections and Restorations
    bg1ub:23;BG1 Unfinished Business - Area Corrections and Restorations
    bg1ub:24;BG1 Unfinished Business - Permanent Corpses
    bg1ub:25;BG1 Unfinished Business - Elven Charm and Sleep Racial Resistance
    bg1ub:26;BG1 Unfinished Business - The Original Saga Music Playlist Corrections
    bg1ub:27;BG1 Unfinished Business - Sarevok's Diary Corrections
    bg1ub:28;BG1 Unfinished Business - Prism and the Emeralds Tweak
    bg1ub:29;BG1 Unfinished Business - Duke Eltan in the Harbor Master's Building
    bg1ub:30;BG1 Unfinished Business - Nim Furlwing Encounter
    bg1ub:31;BG1 Unfinished Business - Restored Elfsong Tavern Movie
    bg1ub:32;BG1 Unfinished Business - Svlast, the Fallen Paladin Encounter
    bg1ub:33;BG1 Unfinished Business - Mal-Kalen, the Ulcaster Ghost
    bg1ub:34;BG1 Unfinished Business - Chapter 6 Dialogue Restorations
    soa:0;soa - Default version: areas connected by travel triggers
    Corsymyr-Kara_Tur;kara-tur - T'Was a Slow Boat from Kara-Tur
    BG1Aerie:0;BG1Aerie - Aerie for BG:EE
    k9SharteelNPC:0;k9SharteelNPC - Install Shar-Teel NPC Mod
    cd_eefp_core_fixes;Enhanced Edition Fixpack - Core Fixes
    cd_eefp_game_text_update;Enhanced Edition Fixpack - Game Text Update

    EET one has to be txt download due to it's character Size.

    The Places I left Spaces are where I had to manually Sort out things, but Obviously It might not apply to you as I assume you would just want to pick and choose what you would want to install.

    Iv'e made sure my order is good mind you (It's what I use to play after all) in my present setup mod caster crafting was the one where it was a task to manually sort out and even after intstalling the Mod requires me to use NI to edit some scrolls but that part isn't that inconvieniet as I take it as a case by case Basis.

    The only other Issue Iv'e had is th CDtweaks component for rebalancing Healing spells where the fix is Here.

    I have some lagging on entering Beregost which is due to CDlore I think doing whatever it does to it's BCS (changing the override version for the Backup version in CDlore fixed that)

    And wl_SummonsFoW:1;wl_SummonsFoW actually required me fixing the Mod, which I haven't uploaded as I want to talk to the creator first, since it causes some issues if you install his version.

    Mods like the (fixed) version of Temnix Animate Dead Now Mod, For Animate Dead Now (Private Mod I had when I used to talk to Temnix before he had to behave like himself like always) and my Mod fix for NPCBodies I did with Enigmajazz, can be all found at my github.

    To use my CSV copy what you need into where I squared Red (Installation Sequence Box) press Set-Install Sequence and then press apply Start Installation, if it shows no errors.
    Keep all you Mods in a single folder the link the extracted Mods Box on the left to that Folder before doing any of this.

    w1dzzufaoi13.png


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