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[Mod]IWDisator

deratiseurderatiseur Member Posts: 310
edited August 12 in IWD:EE Mods
This is my 20th mod : the IWDisator:

This module allows you to install certain mods designed for BG2EE on IWDEE. It works as follows:
1: Copy the IWDisator and all the mods for BG2EE that it manages that you want to install into the IWDEE directory (00798).
2: Install the IWDisator. It prepares all the mods.
3: Install all the mods for BG2EE that you have planned. They are ready.

Modules that the Iwdisateur can convert:
Shops:
- Mystigan the merchant
- The Unusual Oddities Shop
- Under-Represented Items
- Dgitems
- Sir Renal
- Darron
- RTT ItemPack
- The Improved Volcano! Pack
- IRStore

Spells and items:
- Volcanic armoury
- Isaac's Missile Storm
- The Tortured Soul Quest
- Heart of the Wood
- Demon Sumonning Ritual
- Red Dragon summoning
- Saradas Magic (version BGEE)

Cheated One day NPCs:
- Larsha
- Moddie
- Chiara
- Malthis
- Horace
- Xardas

Battle arenas:
- Umbra of T.R.O.W
- Test your mettle

Quests:
- Tower of Deception
- Dungeon Crawl

Misc:
- W_Packmule
- Revisit The Old Haunt
- Selphira Tweaks

Take it on : Mediafire et Github
Post edited by deratiseur on

Comments

  • Kensei_xXxKensei_xXx Member Posts: 265
    Great idea! Will try that asap :)
  • LavaDelVortelLavaDelVortel Member Posts: 2,963
    edited August 11
    I cannot say I support it, and I will advise not to use my mods like that. It's also kinda weird that, as an author of some of these mods, I wasn't asked about this? So... not really cool, as I thought it was kind of a standard.

    Ooze's Lounge is part of Athkatlan Grounds, and it also includes the same character as my other IWD mod - Night of the Blinking Dead. Ooze's Lounge also includes Nym, who is part of the original IWD/IWD2 campaigns. And that's not all, as there are some items in OL that are also in Blinking Dead.

    Tales of the Deep Gardens uses some of the IWD areas, with just minor changes, thus it's going to look super weird when installed on IWD.

    So... yeah, that's really not cool, and I would appreciate it if my mods weren't part of this.
  • deratiseurderatiseur Member Posts: 310
    Okay, I can release a v2 in which your mods will no longer be supported.
    I contacted three people who were okay with it, so I generalized and didn't take it any further. I realize now that I should have, and I'm sorry.
  • LavaDelVortelLavaDelVortel Member Posts: 2,963
    Yeah, I would appreciate that.
  • deratiseurderatiseur Member Posts: 310
    Done. There are no more Lava quests managed by my module. And I have removed v1 and v1.1.

    Any other modders I haven't asked want to comment?
  • deratiseurderatiseur Member Posts: 310
    edited August 12
    Well, since the original idea behind this mod was to add as many quests as possible (and not just shops and cheated NPCs with nothing to say), I find myself going from 5 quests (including Test your mettle, which Argent77 agreed to) to 3 quests...

    This mod, which I already disliked because of its content, now looks even less like what I had in mind -> I'm now considering simply deleting it.
    Post edited by deratiseur on
  • skushaskusha Member Posts: 140
    As for me, it's definitely not a good idea to delete it. This mod is very useful for IWDEE builds!
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