[mod] Vito, the kenku diviner
LavaDelVortel
Member Posts: 3,104

This mod adds a new companion: Vito, a neutral kenku diviner (mage). He can join the party once you reach Kuldahar Pass. Vito has foreseen his own death, and you—the avalanche survivor—may be the key to changing a future he’s unwilling to accept. The mod includes a small quest, a friendship path, a set of romantic dialogues, new spells, and a few new items.
Note on the romance:
This romance is not a physical relationship. While the mod allows the player and Vito to become “an item,” playable races and kenku are not biologically compatible. Their relationship therefore focuses on the psychological and emotional aspects of being with someone - it could be compared to almost a romantic asexual relationship. If you’re seeking a more “steamy” romance, you may need to look elsewhere. To access the romantic dialogues, you must show interest in Vito during the appropriate conversation. Your character must also have 13 or more Charisma.
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Comments
The core concept behind the character is genuinely intriguing: a man who receives a vision of his own death, which then drives his personal quest.
From a technical standpoint, a pure mage is always a welcome addition. Until now, we’ve only had Karihi, Tipps, and Hommet - who joins fairly late in the game. On top of that, Vito comes with a set of unique spells, and experimenting with new magic is always a lot of fun.
Last but not least, the soundset deserves special praise — it’s truly professional-level and adds a great deal to the character’s overall quality.
My only quibble is with the name; "Vito" gives me more Sopranos than Middle Earth.
Truth be told, I usually use rather crazy names like Dendjelion or Oak-Maw, or Xzelë, and this time I craved for something more normal. He's already a kenku, so let's at least give him a normal name to contrast with who he is.
Anyway, thanks guys. I'm glad you like him