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[(BG1) BUG] Brage's cursed weapon is pickpocketable

BhryaenBhryaen Member Posts: 2,874
edited November 2012 in Fixed
This is leftover from an earlier Confirmed Fixed thread here:

That issue of being able to pickpocket Brage's corpse was resolved but @HeroicSpur brought an equally valid point that you can pickpocket his cursed sword as well. Since normally cursed items cannot be removed from inventory this should already be impossible. Of course in the quest itself though Brage gives it away, but only though a special circumstance. In any case it breaks the storyline if you can get the sword before he gives it to you.

Make the cursed sword (SW2H03) in BRAGE.CRE's inventory also not pickpocketable. If it's possible to have him wield the actual cursed sword rather than the regular two-handed sword (SW2H01B), have him do that for effect. If that means he'll drop it upon death, remove the other SW2H03 that's in the inventory quickslot.

Post edited by Tanthalas on


  • TanthalasTanthalas Member Posts: 6,738
    edited July 2012
    C I think.

    How do you pickpocket him anyway? Approach him while invisible?

  • BhryaenBhryaen Member Posts: 2,874
    Yes... and also using a bit of an exploit, you see... If you pickpocket, you immediately become visible. However, the NPC doesn't immediately react even if they have a force-dialog and you're right next to them, so you can pause, click to pickpocket again, then unpause, see the new message, pause, click to pickpocket again, etc. Most of the time you can get in the max attempts before the force-dialog starts. This exploit also allows many extra pickpocket attempts on, say, Erik who has a pickpocketable (and thus free) longbow which you can swipe even with minimal PP skill when the tutorial fight is over and he attempts to walk past...

  • CamDawgCamDawg Member, Developer Posts: 3,394
    This one's fixed already and can be moved.

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