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My take on a BG3 plot (SPOILERS)

KilivitzKilivitz Member Posts: 1,459
FIRST: This post is long-winded and meant only for the bored and/or very patient reader. It was inspired by a brief exchange I've had with @CaptRory, starting here.

SECOND: It's got ALL the spoilers, so if you're not familiar with the ending(s) of BG2:ToB, you're better off just skipping this one.

THIRD: There has already been a lot of discussions about what could be done with BG3 (or BGNext as the folks in Beamdog call it) in terms of plot, rules and everything else. I decided to start a new one instead of casting Raise Dead on old threads as that may be a better move.

FOURTH: Of course the game has a long way to go and possibly still relies on how well BG2:EE will do saleswise. Also, whatever decisions are made will most likely not rely on the suggestions and/or speculation of a few fans.

However, I still think it's an interesting exercise to imagine how some of us would handle a third installment of the Bhaalspawn saga. I'll start with my own long-winded version (did I mention this is going to be a long post? Yeah), starting with the following assumptions:

1) The game will use the next version of D&D rules (D&D Next, or 5e) and thus, whatever changes the 4e version of the Forgotten Realms brought continue to be considered canon, specially the Spellplague. It's not the framework I'd prefer to have, but it's the most likely scenario, so that's what I'm going with.

2) This is a new adventure on a new version of the system (not to mention on a new engine), and thus you are back to Level 1. However, the game will assume you are the same character from the previous game (Gorion's ward from Candlekeep, the bhaalspawn). How can that be possible, you ask? Read on.

3) Just as BG2 made some assumptions about your BG1 character (that you were a hero and travelled with Imoen, Jaheira, Khalid, Minsc and Dynaheir), BG3 will also assume that you ascended to godhood (even though that's but one of the possible endings).

The prologue cutscene states your time as a new member of the Faerun's pantheon didn't last for too long. Cyric (who killed Bhaal in the first place and wasn't too fond of you in ToB), with the aid of one or more gods, successfuly struck against you. However, due to the interference of opposing gods (or any somewhat plausible explanation that doesn't spit on the face of FR lore), you were not killed, but stripped of your divinity, made mortal again and sent back to the Prime Plane, where your followers are now scattered and being persecuted.

There is an insurgence of Evil going on. If you are of good alignment, you must stop it, lest everything you fought for on your previous incarnation is now undone. If you are of evil alignment, you are *very* pissed off and you must not only reclaim your power, but also exact vengeance on those who have done you and followers wrong.

Your return to mortality will not go unnoticed. As soon as you begin your new life, the rumours start to spread. It won't be long before the assassination attemps will begin. You will need to choose your allies carefully. Perhaps you could find some old friends, people who can be trusted.

Not long after you start looking, a familiar face greets you. A now middle-aged Imoen, stripped of her arcane powers after the spellplague, and thus no longer an archmage, has come to your aid. Will you take her as your trusted sidekick once more?

Now, I know some of you might be groaning at Imoen coming back, specially like this, so feel free to disregard that last paragraph. But I think a prologue such as this certainly allows some old NPCs to return, if those events don't happen too many years after your ascension. It'd also contribute for a more BG-esque feel to the story.

Anyway, I'll write more as more ideas come to my mind. Please feel free to contribute with your own ideas and opinions, even if you think this is absolute crap - in that case, tell me what tell us what would be your take, if you've got the time and/or patience.

Comments

  • [Deleted User][Deleted User] Posts: 3,675
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  • deltagodeltago Member Posts: 7,811
    Samus said:

    If they do continue the same story I was thinking that it should be the son or daughter of the protagonist? Perhaps your parents were killed by Cyric and an old friend manages to save the baby and raise and keep them safe close to adult hood?

    OR

    Aerie's child gets kidnapped by a bhaal cult knowing that it contains some of the taint. Is raised in his grandfather's image, A winged half-elven assassin that is attempting to usurp his father and claim the throne of bhaal for himself.

    You as a God must choose a worthy avatar and walk the mortal plane again to seek out your son and either destroy him (evil) or redeem him from this wicked path he walks.

  • AlexisisinneedAlexisisinneed Member Posts: 470
    deltago said:

    Samus said:

    If they do continue the same story I was thinking that it should be the son or daughter of the protagonist? Perhaps your parents were killed by Cyric and an old friend manages to save the baby and raise and keep them safe close to adult hood?

    OR

    Aerie's child gets kidnapped by a bhaal cult knowing that it contains some of the taint. Is raised in his grandfather's image, A winged half-elven assassin that is attempting to usurp his father and claim the throne of bhaal for himself.

    You as a God must choose a worthy avatar and walk the mortal plane again to seek out your son and either destroy him (evil) or redeem him from this wicked path he walks.

    This has really great potential. I can imagine in the new Avatar your come across a very bitter Aerie who regrets meeting you. It could come to the point that in a bitter rage she tries to kill you. In self defense you would have to kill her. Thus giving your child more reason to hate you since your child has been program to hate you in the first place.
  • KilivitzKilivitz Member Posts: 1,459
    edited April 2013

    deltago said:

    Samus said:

    If they do continue the same story I was thinking that it should be the son or daughter of the protagonist? Perhaps your parents were killed by Cyric and an old friend manages to save the baby and raise and keep them safe close to adult hood?

    OR

    Aerie's child gets kidnapped by a bhaal cult knowing that it contains some of the taint. Is raised in his grandfather's image, A winged half-elven assassin that is attempting to usurp his father and claim the throne of bhaal for himself.

    You as a God must choose a worthy avatar and walk the mortal plane again to seek out your son and either destroy him (evil) or redeem him from this wicked path he walks.

    This has really great potential. I can imagine in the new Avatar your come across a very bitter Aerie who regrets meeting you. It could come to the point that in a bitter rage she tries to kill you. In self defense you would have to kill her. Thus giving your child more reason to hate you since your child has been program to hate you in the first place.
    This is a very interesting idea. I just noticed my proposal for a plot lacks an interesting villain like this, BTW.

    But if you merely choose an avatar and comes down, how to justify a lack of godly powers?
  • deltagodeltago Member Posts: 7,811
    Kilivitz said:


    But if you merely choose an avatar and comes down, how to justify a lack of godly powers?

    Your "avatar" can't handle them until he/she gains in power. Slowly, the essence of the god sharing your soul grants you some abilities which can either be chosen, or like the dreams in BG1 given to you based on actions your character does.

    ~

    I also see Aerie being twisted. Gone mad over the years of both losing the man that she loved and then her son. She realizes the world is a cruel place with everyone looking to take advantage of the innocent and naive. She longs for the circus, even her cage where at least the people gawking at her sometimes showed pity and she was safe from those who attempted to do her real harm. She tried in vain to find her son after he disappeared, but without being able to recruit allies had no success. After Minsc died, she formed a bond with a very old rodent, who if was a normal hamster would of died a long time ago, yet, this one still lives.

    She could be your ally in finding her son, however, will she let something she once loved, destroy something she still loves?
  • CaptRoryCaptRory Member Posts: 1,660
    With advances in storytelling ability, we could easily see a "Pick Your Starting Point" dealie where the details of the game change based on who you said you romanced, etc. Unlikely but we're not constrained by game size anymore, not to any real degree anyway.

    The Paladin Michael waged a long but eventually unsuccessful war against Lloth despite kicking butt up and down the Underdark and was reincarnated by the overarching forcess of goodness to lighten the dark bitter evil coffee flavor of iniquity with the sweet cream of justice and light! His quest for Justice, spurred by the assassination of his lover Viconia, will continue after he hits level 40 again.
  • DrugarDrugar Member Posts: 1,566
    4th Edition moved the timeline forward by 100+ years, Imoen should be dead by that time (especially because the Spellplague stripped her of any magical powers needed to keep her alive for so long).

    I'm not a big fan of having Charname return. His or her story is done with Throne of Bhaal.
    I'm more in favor of playing his descendant, either through one of the romances (it could be mentioned that Jaheira/Viconia/Aerie/Anomen/Dorn/Rasaad/Neera is your ancestor, though this may restrict your race selection) or from a random post-questing relationship.
    The storyline would be about Bhaal returning again in some fashion and because of your heritage, you feel like you should stop it.
  • PeccaPecca Member Posts: 2,215
    The problem I see with BG3 is that BG1 and 2 are, unlike other series like IWD or NWN, tight up together by one specific story of one specific character, which is firmly closed in the end. Therefore if BG3 were to happen I can't imagine it not being somehow out of place. It would have to be about a story relevant to its predecessors, but with enough reason to break the final closure of ToB, in other words, to have enough reason to tell the story in the first place.

    So while the OP idea is interesting, I don't see the reason to tell such a story unless it contains some important conclusion, which was missing from previous parts. Something that justifies breaking the final closure of ToB (not just "I want another BG"). And if there wasn't one, I'd prefer Beamdog to make entirely new FR series.
  • AlexisisinneedAlexisisinneed Member Posts: 470
    deltago said:

    Kilivitz said:


    But if you merely choose an avatar and comes down, how to justify a lack of godly powers?

    Your "avatar" can't handle them until he/she gains in power. Slowly, the essence of the god sharing your soul grants you some abilities which can either be chosen, or like the dreams in BG1 given to you based on actions your character does.

    ~

    I also see Aerie being twisted. Gone mad over the years of both losing the man that she loved and then her son. She realizes the world is a cruel place with everyone looking to take advantage of the innocent and naive. She longs for the circus, even her cage where at least the people gawking at her sometimes showed pity and she was safe from those who attempted to do her real harm. She tried in vain to find her son after he disappeared, but without being able to recruit allies had no success. After Minsc died, she formed a bond with a very old rodent, who if was a normal hamster would of died a long time ago, yet, this one still lives.

    She could be your ally in finding her son, however, will she let something she once loved, destroy something she still loves?
    I imagine that when you find your old lover who has gone mad you wouldn't reveal that your the reincarnation of you, but instead is someone who is looking for her son. But of course he won't believe you and tell you to go away. So through out your quest as you discover more where abouts of your son and you kill more of the people on his side. You continue to visit Aerie and eventually when you find your son thats when she'll figure out who you are and depending on your actions on whether not your trying to redeem your son or kill him. If you try to redeem him she will join and help you, but if you try to kill him you will have to kill her too. Thus killing anything thats left of your family.
  • DazzuDazzu Member Posts: 950
    Call me crazy but what if the game had a plot where, through dialogue trees ingame, you can decide what you did in previous games: you meet your old friends or lover, you tell them about how you know them and that everything beyond your defeat of Melissan is an entire blur (and will be for the entire game as it could possibly be irrelevant to the plot.)
  • bill_zagoudisbill_zagoudis Member Posts: 207
    not bad
  • CalmarCalmar Member Posts: 688
    BG3 should not immitate the first games. Someone once pointed out on a blog that the Star Wars prequels failed, because they tried to immitate *the old Star Wars movies* rather than stay true to the original inspiration by samurai movies, westerns, war movies and old space operas. To me, this also applies to the new Star Craft.

    Similarly, I'd like a new BG to be original and new, not an immitation of the cool events of the previous games, crammed full of cameos by old NPCs and companions.
  • KilivitzKilivitz Member Posts: 1,459
    The original influences were hardly there in the first two sequels. Return of the Jedi even rehashes the "we must destroy the Death Star" plot. They're still good movies.

    I'd argue that the Star Wars prequels failed (well, not financially - they made a shit-ton of money) not only for being bad movies, but also for not staying true enough to the original ones. Sure the story ties in relatively well in some points, and you have a lot of visual references, but that comes with plot holes, inconsistencies and a general feeling of STAR WARS XTREME EDITION that alienated a lot of fans.

    Cameos, specially on a sequel, can help keeping a sense of familiarity if used wisely. I feel a story with strong ties to the previous arc would be nice, but of course, a lot of people may disagree.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2013
    Couple things...

    I would think that the Sundering will also also have to factor into the gameworld for BG Next. The Sundering will either be underway or perhaps wrapping up when BG Next (assuming it is made) begins production. So I would imagine that BG Next will at least have to be consistent (and could even have some tie-ins) with the changes wrought to the the Forgotten Realms by that momentous set of events.

    IIRC, the BG series CHARNAME could choose either to become a brand new god, in his or her own right, or the new Lord of Murder. So the design Kilivitz envisions should ideally allow a choice of which godhood option CHARNAME chose.

    The time-frame for the most current setting places it well after the normal human and half-elf lifespan. Some more long lived race NPCs could still be around, though (I've forgotten the fates of all the various NPCs in the ToB epilogue). I'm not sure how many years the Sundering will advance the setting. It will play out over the next few years (real world, via the release of six FR novels). The Sundering Book I is scheduled for publication in August of this year (see here).

    But the basic framework of the NPC becoming mortal again, stripped of all god powers and adventuring skills, and returning to the world of mortals, sounds like a story that has decent potential. CHARNAME became a god in his or her early-mid twenties. And I guess immortality would (or could) keep the god's avatar in the same basic form.

    I'm kind of ambivalent about whether this should involve Bhaal's essence yet again trying to reassemble itself. It certainly could be a factor. But I don' think I would want that to be pivotal to the story.
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited April 2013
    I feel I should add that I'd also be happy with a brand new story that at least involves the city of Baldur's Gate, has some sort of relevance to the Bhaalspawn wars, uses Edition Next, and takes place in whatever the FR setting looks like at that time (via the Sundering).

    On a side note, I'm hopeful that Edition Next's reported modular and highly customizable (?) design will allow the devs to craft an amazing ruleset. Take what works from Infinity and make it even better!
  • francofranco Member Posts: 507
    In @belgarathmth post earlier he uses the following sentence....

    It winds up taking away the essence and the fun of playing a first-level character, with a whole world of new experiences to explore. Or so the counter-reasoning goes.


    There is the essence of what I look forward to in BG3. It must "start" with the thrill of playing a first-level character with the fascination that there is a whole world of new experiences to explore. Fresh and with the challenge that you don't know what lies before you. At least in the first run through, no chance to metagame.

    What I would desire most of all though, although it is not so likely to occur, is that on subsequent run-throughs some of the NPC characters would not all be in the same place unless the logic of the story line demands it. Also, the magic items would not show up in the same places on each run unless they are also integral to the story line. Think of a somewhat refreshed new experience each time out which would mean
    a fresh challenge. Think of the stories we could tell on this forum.
  • MortiannaMortianna Member Posts: 1,356
    ajwz said:

    My idea for Baldur's gate 3:

    You control a small party of game developers battling to wrest control of the Baldur's gate licence from a diabolic web of intriuge, mystery and suspense.

    Delve into the headquarters SINISTER organisations
    Fight back HORDES of swarming fanboys
    BRIBE or blackmail marauding judges
    Choose to take a lethal or non-lethal approach to LAWYERS.
    Descend into the DEPTHS of development hell.

    Coming: Summer 2014.

    So, in other words, the new story takes place in one of the most miserable and depraved regions of Baator? ^.~
  • kamuizinkamuizin Member Posts: 3,704
    If the devs have guts (and suffice copyrights from WotC), they will make the game with an divine protagonist in the multiverse itself. Maybe even 2 adventures, one that assume you ascended to godhood and another that assumed that you have forsaken Bhaal's essence.
  • MalicronMalicron Member Posts: 629
    kamuizin said:

    If the devs have guts (and suffice copyrights from WotC), they will make the game with an divine protagonist in the multiverse itself. Maybe even 2 adventures, one that assume you ascended to godhood and another that assumed that you have forsaken Bhaal's essence.

    You have access to the planer sphere, have seen SpellJammers, and had a companion that was from Sigil. It's logical to assume even a mortal CHARNAME might develop an interest in planer travel.
  • kamuizinkamuizin Member Posts: 3,704
    But one thing is enter into a plane of the multiverse as a god, another as an mortal. Unless you try to enter sigil as a god, then you're utterly fucked as Lady of Pain kill any god that enter in Sigil (from what i know) :)!
  • MalicronMalicron Member Posts: 629
    edited June 2013
    kamuizin said:

    Unless you try to enter sigil as a god, then you're utterly fucked as Lady of Pain kill any god that enter in Sigil (from what i know) :)!

    There's your premise then; CHARNAME needs to do something in Sigil in order to save the realms/themselves (in the case of evil CHARNAME) so they either descend and become mortal again, or just waltz on in if they were already mortal. With luck, it could utilize the save game importation trick that's used between SoA and ToB, so our choices role over Mass Effect style.
  • KaltzorKaltzor Member Posts: 1,050
    You know, I'd imagine most charnames are smart enough to not be stepping on any god's toes, specifically Cyric, giving them no reason to screw you over...

    Also, what exactly would the other gods take be on Cyric doing all that?
  • kamuizinkamuizin Member Posts: 3,704
    Well, by achieving godhood you already pissed off Cyric by stripping from him one of his actual portfolios. The problem among the gods isn't the amount of enemies you make in the phanteon, as kill a god in his personal plane can be a tough thing to do.
  • CoutelierCoutelier Member Posts: 1,282
    edited June 2013
    Can't see Aerie going mad like that anyway; she's actually very resilient psychologically. You'd have to be just to survive the things she went through and not forget the kind of person she is or that she wants to be. And Viconia also has a child in her epilogue (not sure about Anomen).

    But I think it would be best to assume that no romance is canon, or at least the offspring of the Bhaalspawn is from another relationship, leaving the most choice and freedom for character creation. And besides, we wouldn't want to mess with what's established about the original characters development and fate at the end of ToB.

    Some characters like Aerie, whose ultimate fate is left unknown, could certainly cameo in any sequels. We know she settles or at least makes a home in a gnomish village, but it's very likely she would keep travelling and adventuring across the realms and maybe other planes (which would have allowed her to escape the spellplague). I could definitely see her dropping in to visit the descendants of her old companions, and imparting some of the experience and wisdom she's gained over the years.
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