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[Announcement] Baldur's Gate: Enhanced Edition has been temporarily removed from sale.

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  • FlashheartFlashheart Member Posts: 125
    I suppose Beamdog aren't in the business of making money then? They released BG:EE for what...a nice warm feeling?

    It was low hanging, it was ripe enough, it came with a maggot.
  • CahirCahir Member, Moderator, Translator (NDA) Posts: 2,819
    Heya it's me Imoen....:P

    Don't now if this popped up already but here is what I found.

    http://www.rockpapershotgun.com/2013/06/24/beamdog-hoping-for-baldurs-gate-iii-despite-legal-hell/#more-157257
  • FlashheartFlashheart Member Posts: 125
    edited June 2013


    You just said that, didn't you.

    No, I wrote it, but you get the gist.


    Again, nothing that requires wading through three different legal teams can be considered low hanging fruit ... To claim that it (making money) was motive number one behind making BGEE is laughable given the obstacles.

    Unseen obstacles, like the unseen maggot in the low hanging fruit analogy. Around about 4 days ago, no doubt Trent realised that he'd just bitten into the maggot. I reckon Beamdog would have steered well clear had they known.

    Motive #1 was absolutely, unquestionably, to make money...and why would that be so wrong?
  • CerevantCerevant Member Posts: 2,314
    Borsook said:

    From what we can read Atari still wants to sell the game... I wonder, is it overhaul who do not want to work for Atari or the other way around?

    Trent's entire statement to Kotaku (emphasis mine):
    I can't offer much information as we are trying to work through the issues. We pulled the game in response to a request from Atari's legal representation. The issue affects our rights to both games. Atari continues to sell the game through their channels.

    From our end, without the hope of revenue to cover salaries, we have to stop work on all Baldur's Gate products, including the patch. Instead, we need to look for new projects to move our team onto.
  • FlashheartFlashheart Member Posts: 125
    If I give you a spade, can you dig any deeper. ;)
  • BorsookBorsook Member Posts: 152
    Cerevant said:

    Borsook said:

    From what we can read Atari still wants to sell the game... I wonder, is it overhaul who do not want to work for Atari or the other way around?

    Trent's entire statement to Kotaku (emphasis mine):
    I can't offer much information as we are trying to work through the issues. We pulled the game in response to a request from Atari's legal representation. The issue affects our rights to both games. Atari continues to sell the game through their channels.

    From our end, without the hope of revenue to cover salaries, we have to stop work on all Baldur's Gate products, including the patch. Instead, we need to look for new projects to move our team onto.
    So a deal in which you work on the game and it is sold by Atari (i.e. overhaul are just the developer and not also the publisher) is not possible? While I do understand you would make less money this way, maybe at least patching the game under this model would be an option?
  • SixheadeddogSixheadeddog Member Posts: 197


    You just said that, didn't you.

    No, I wrote it, but you get the gist.
    Ah! So clever! I see what you did there!!!

    Unseen obstacles, like the unseen maggot in the low hanging fruit analogy. Around about 4 days ago, no doubt Trent realised that he'd just bitten into the maggot. I reckon Beamdog would have steered well clear had they known.
    No, I don't think you understand what the "low hanging fruit" metaphor is supposed to mean. The "fruit" is the thing you want, see, and the "low hanging" bit means that it's easy to get at.

    These obstacles were *not* unforseen: we've all known about them (both we consumers, and Beamdog) from pretty early on. The technical obstacles in bringing this game to market were what pushed the release date back, were what further delayed the release for Mac, iPad and Android. The legal obstacles were evident (or, at least, the tips of their icebergs were) in the nature of the work that Beamdog was allowed to do by way of new content: they couldn't touch the core storyline content of the game, but were able to do things like insert new NPCs, create new "module" scenarios like the Black Pits, and add a truckload of new character kits.
    Motive #1 was absolutely, unquestionably, to make money...and why would that be so wrong?
    If profit was the main motivator, why did the two main platforms on which the game saw release receive *all* of the new content (all four new NPCs, the slew of new kits from the last patch, the Black Pits scenario) as part of the base purchasing price?

    To suggest that you somehow know that, hierarchically, profit was the primary motivator is either cynicism or cluelessness on your part. Probably a little from both, perhaps weighted just a teensy bit in favor of the latter.
  • BorsookBorsook Member Posts: 152
  • ScarsUnseenScarsUnseen Member Posts: 170

    If I give you a spade, can you dig any deeper. ;)

    Kind of the point. Your arguments are too shallow to hold water.

  • FlashheartFlashheart Member Posts: 125
    The argument that businesses seek to earn money you mean...to which you counter they don't.

    Yeah I can see that being shallow. lol
  • ChowChow Member Posts: 1,192

    The argument that businesses seek to earn money you mean...to which you counter they don't.

    Yeah I can see that being shallow. lol

    Not all of them seek it as a main purpose, as several above posts said. They provided some very good arguments for it. All you say is "lel no".

    I'm just a neutral observer, but I think we can safely declare a winner now.
  • The user and all related content has been deleted.
  • FlashheartFlashheart Member Posts: 125
    OK.

    Plan A: I think that Beamdog wanted to make BG:EE in true HD, ya know, give it a true makeover and make it a real labour of love. Any monies made from such a project would be a bonus. Great.

    When Plan A couldn't be achieved, Plan B was to do the best they could with what they had...not so much a labour of love this one. Crank out BG to the masses (tablets etc). Try and be in a position whereby time and money could be spent on the next labour of love (BG3).

    Sure, Beamdog like BG (we are all fans), but to say they made it out of the goodness of their hearts isn't totally accurate. You'd be a fool to suggest otherwise.

    Calling others clueless etc has never been on my agenda...I'm all for an interesting discussion, but despite any misgivings anyone has about my 'arguments' I think this is uncalled for:

    To suggest that you somehow know that, hierarchically, profit was the primary motivator is either cynicism or cluelessness on your part. Probably a little from both, perhaps weighted just a teensy bit in favor of the latter.

  • BeowulfBeowulf Member Posts: 236
    Patch or no overall it worked ok for me... still funny though that I could exit the final area after the final battle and play more- that had to be a bug....

    I am deeply hurt that things have gone afoul causing me cafe times unplayed. This best of all possible worlds has be designed perfectly and without fault for my pleasure. Immoen is made to love me in the sister brother mod. Jahreeria is enslaved sold and roasted for the oral pleasure of some Dark Sun elf eaters in the In the "Evil Jaheeria for bbq mod". and TIAX RULES ALL AND ASCENDS TO DEMI-GOD STATE IN THE "TRUE TIAX RULING" mod.

    But, just like in real life fantasy annoys me. It seems like people fail to respect my dollars and justifiable needs. The world is full of vile evil exploiters who pimp girls in movies and acts but yet there is ONE WHO STANDS FOR JUSTICE AND OUR WAY OF LIFE: TIAX DEFENDER OF CYRIC WORSHIPERS AND PUNISHER OF SMART GUYS. It is the Qualyes of this world who exploit adopted orphans and have them wing bent in circuses as freaks. It is the strong resourceful genius mace wielder Holy Tiax who robs from the self righteously and give to the poor.

    I am going to protest at the Atari corporate board meeting next time after I buy some stocks in it. I am guessing they were trying to say BG/BG2/Android was to only be sold via steam so they could get more cash- BeamDawg said no- and boom lawyers of Atrai are released... this is my guess... it all comes down to cash and Atari have no love for the product like the ole playas of Beamdawg who were dubbed worthy to live and create BG2 by Tiax.
  • DeeDee Member Posts: 10,447
    This thread could stand for a little less ad hominem. Maybe a lot less ad hominem.

    I said this already less than a day ago, but here it is again:

    The site has rules about being respectful of other forum members; and that includes members who maybe don't agree with you about something. I'm not going to name any names, but my guess is I don't have to. Let's all rein in the personal attacks.
  • ChowChow Member Posts: 1,192
    edited June 2013
    I simply take issue on the quality of the argumentation both sides are throwing. Nothing personal meant.
  • BorsookBorsook Member Posts: 152
    Beowulf said:


    I am going to protest at the Atari corporate board meeting next time after I buy some stocks in it. I am guessing they were trying to say BG/BG2/Android was to only be sold via steam so they could get more cash- BeamDawg said no- and boom lawyers of Atrai are released... this is my guess... it all comes down to cash and Atari have no love for the product like the ole playas of Beamdawg who were dubbed worthy to live and create BG2 by Tiax.

    I don't know if it's that simple, beamdog basically tried to have just one publisher for the game, which is always bad for us gamers. I know that they made less money per copy on steam (but had higher exposure of the game) but what about gog.com, desura, gamersgate? Frankly the monopoly approach of beamdog is nothing to praise. If Atari forced steam on them... praise Atari.
  • DeeDee Member Posts: 10,447
    @Borsook
    That's not exactly true to what happened...
  • SixheadeddogSixheadeddog Member Posts: 197
    edited June 2013

    OK.

    Plan A: I think that Beamdog wanted to make BG:EE in true HD, ya know, give it a true makeover and make it a real labour of love. Any monies made from such a project would be a bonus. Great.

    When Plan A couldn't be achieved, Plan B was to do the best they could with what they had...not so much a labour of love this one. Crank out BG to the masses (tablets etc). Try and be in a position whereby time and money could be spent on the next labour of love (BG3).

    Sure, Beamdog like BG (we are all fans), but to say they made it out of the goodness of their hearts isn't totally accurate. You'd be a fool to suggest otherwise.

    Calling others clueless etc has never been on my agenda...I'm all for an interesting discussion, but despite any misgivings anyone has about my 'arguments' I think this is uncalled for:

    To suggest that you somehow know that, hierarchically, profit was the primary motivator is either cynicism or cluelessness on your part. Probably a little from both, perhaps weighted just a teensy bit in favor of the latter.

    "Clueless" doesn't have to be pejorative. (although, I'll point out that you don't seem to take offense at being called "cynical" -- that's somewhat telling :-p [I'll also point out that calling someone a fool right before complaining about being called clueless is just a bit tacky... I'm just saying])

    But let's leave aside the word "clueless," and go with something less insulting. I'll point out that you preface discussing "Plan A" by saying that you "think" that this was Beamdog's progression of planning -- "think" as opposed to "know." It does turn out that this hypothesis is factually untrue, especially where you get to talking about Plan B. Tablets were, in fact, *always* a core part of the plan: this is fairly well-documented in some of the earliest press statements that Trent Oster et al. made when preliminary news of BG:EE broke. The folks at Beamdog envisioned Infinity engine games being played on touchscreens, and this was the catalyst behind why they first embarked upon taking up this project. (and they noted, always, as often as they could get away with saying it, how difficult it would be to not only clean up Baldur's Gate and bring it to modern platforms, but to also then port it to two different breeds tablet as well)

    So, how does making this great game available on multiple platforms somehow not equate a "labor of love"? Why does it then become "crank[ed] out" and, somehow, less than what you suppose Plan A might have been? (but, actually, wasn't)
  • DeeDee Member Posts: 10,447
    @Sixheadeddog
    Your last post was fairly long, so I'm assuming you missed this note from me earlier:
    Dee said:

    This thread could stand for a little less ad hominem. Maybe a lot less ad hominem.

    I said this already less than a day ago, but here it is again:

    The site has rules about being respectful of other forum members; and that includes members who maybe don't agree with you about something. I'm not going to name any names, but my guess is I don't have to. Let's all rein in the personal attacks.

    If you have a personal issue, please take it to PM. I don't mind the discussion about the game, why it was pulled, whether Beamdog is a slimy ball of money-grabbing pus or a shining example of Lawful Goodness, but let's keep the personal attacks out of it.
  • FlashheartFlashheart Member Posts: 125
    I came here because I love Baldur's Gate. I expected interesting discussions on that topic with people who also enjoy it. I didn't expect this level of zealousness.

    I'll try and steer clear of comments which may be remotely negative in future. Maybe I might fit in with the 'clued up' regulars better.
  • Wikkid_SuhnWikkid_Suhn Member Posts: 136

    I came here because I love Baldur's Gate. I expected interesting discussions on that topic with people who also enjoy it. I didn't expect this level of zealousness.

    I'll try and steer clear of comments which may be remotely negative in future. Maybe I might fit in with the 'clued up' regulars better.

    I think maybe you were "a touch indelicate," as Bill the Butcher would say, and given that this is a emotional topic for all involved, you probably shouldn't be surprised that you're receiving an aggressive rebuttal.

    For what it's worth, I agree that there is nothing wrong with being motivated by money. If the Overhaul team is motivated by money and they know how to make a great RPG, that is a win-win for us gamers.
  • davendaven Member Posts: 112
    This discussion sure changed over the past few days. The first few pages everyone were standing as brothers in arms, then everyone got drunk and started pointing fingers.
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    I think it's time to split this discussion in a new thread and lock this one...
  • AendaeronBluescaleAendaeronBluescale Member Posts: 335
    edited June 2013
    Dee said:

    I think maybe it has something to do with the fact that the discussion's all happening in the announcement thread. We may want to consider making these announcements "read-only" (the assumption being that people are welcome to discuss them in the General Discussions subforum).

    What do people think about that idea?

    I'd prefer a single discussion thread each announcement because otherwise General Discussions will be cluttered with multiple threads regarding one announcement. Better keep the thread list clean and let us discuss in one single thread - the one which was started with the announcement. One can still find out which post refers to which by quoting.
  • rdarkenrdarken Member Posts: 660
    You guys aren't money-grubbers. We <3 you. Keep fighting the fight, ignore the jerky nay-sayers :)
This discussion has been closed.