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Change Edwin class to Red Wizard

EdvinEdvin Member, Translator (NDA) Posts: 3,244
edited October 2013 in Feature Requests
Red Wizard is a special prestige class in Thay whose members belong to the Red Wizards of Thay. Would-be Red wizards tend to focus on one school of magic. Very few sorcerers and bards decide to become Red wizards; those that do are considered misfits.

Edwin Odesseiron is a member of the Red Wizards of Thay specialised in conjuration magic and also presumable son Homen Odesseiron, one of the twelve civil rulers of Thay.

Many traditions of the old Red Wizards were lost in the transformation and modern Red Wizards don't maintain the same Mulani traditions of shaved heads and tattoos that the old organization did. Most of the Red Wizards are actual wizards, but not all are, and the title of Red Wizard is generally inherited from parent to child, with exceptions in the case of adoption or marriage whereas in the past the Red Wizards were recruited from talented wizards. Red Wizard enclaves are essentially self-run, some by a single individual, others by a small council of wizards. Most of these enclaves are found within the lands bordering the Sea of Fallen Stars and those nations where Red Wizards are found almost certainly have an enclave within their capital city.



The very best would be to create kit Red Wizard, but if this is not possible, at least change his class name to Red Wizard.
If we can have in the game unplayable race ( Drow, Tiefling nad Aerie SHOULD be Avariel ) why not unplayable classes?

( For those who would like to complain to Edwin level because Red Wizard is prestige classes, think again because Shadowdancer, Blackguard and Dragon disciple are also prestige classes )
Post edited by Edvin on

Comments

  • TiaxxxTiaxxx Member Posts: 15
    edited October 2013
    image
    I agree and Aerie really SHOULD be Avariel.
  • JoeyJoey Member Posts: 201
    definitely. Simply make red wizard a prestige class that has abilities that are only activated at level ten (or whatever). Then add in a red wizard sub-quest that gives us a wise-cracking imp as a new npc and we're talking a viable dlc ;)
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