Hey everyone, I'm having some problems with DLTCEP.
I want to make an 'orb', that, when carried (in the off-hand, as a small shield) will automatically lower the Magic Resistance of all nearby enemies in a large area around the wielder. The amount itself isn't really important (I was thinking about -50% MR, to deal with those pesky drow!), it's the other part that's giving me a headache...
Basically, the 'orb' has to do the following:
- lower the MR of all nearby enemies when they come within range
- stop affecting enemies who move *out* of range (ie. they move away)
- not affect the wielder, or their allies (ie. rest of the player's party)
The orb is basically a mage-only 'shield' with some other minor bonuses, and this quite significant one. But I'm having trouble with the aura stuff, and if anyone would be kind to let me know how to solve it, then I could put together some more aura items I've been brainstorming but currently have no idea how to execute.
Anyway, any and all help would be most welcome!