[Multiplayer] Game Crashes upon dream's videos

Current Behavior: In a multiplayer game, when CHARNAME's heritage dream triggers, all clients get a crash - but the host keeps playing. The host then can complete viewing the dream and expect clients to join back as normal.
Expected Behavior: In a multiplayer game, when CHARNAME's heritage dream triggers, either: all players may see it and then resume playing (game stays paused for video as usual), or something else that don't crash the game (i.e. disabling dream video and instead leaving a journal entry only)
(REQUEST: maybe it IS better that other characters can't see the dream, but only the information that CHARNAME rests uneasy; which may then incite roleplaying about what CHARNAME saw that others didn't.)
Expected Behavior: In a multiplayer game, when CHARNAME's heritage dream triggers, either: all players may see it and then resume playing (game stays paused for video as usual), or something else that don't crash the game (i.e. disabling dream video and instead leaving a journal entry only)
(REQUEST: maybe it IS better that other characters can't see the dream, but only the information that CHARNAME rests uneasy; which may then incite roleplaying about what CHARNAME saw that others didn't.)
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Host and client crashing upon dream sequences. We reloaded the last quicksave, and then the dream sequence didn't trigger.