Skip to content

#2312 [CORE] - NPCs ignore being attacked if they are waiting for dialog

NaastriilNaastriil Member Posts: 60
edited December 2013 in BGII:EE Bugs (v1.2.2030)
I am Still new to the forums and didnt see any similar posts
I was able to kill the red and shadow dragon by locking them in dialog mode.
I think There should be a way to prevent it.
Post edited by Troodon80 on

Comments

  • EmptinessEmptiness Member Posts: 238
    It would be helpful if you could attach a save with your party in position at one of the dragons, as well as the exact steps you took to lock that dragon in dialog mode.
  • NaastriilNaastriil Member Posts: 60
    I don't have any saves I Will to get one in underdark.
    I select the entire group and attack the dragon. At the same time I pick say nadia and click on the non hostile dragon for dialog. However I move the char arround so the dialog does not start the dragon starts to turn to the direction of the char. I do this numerous times while the rest of the group kills the dragon.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    edited December 2013
    This actually happens to all neutral characters (not just dragons) if you talk with one character and attack with another, but keep clicking to talk and then cancel the action every few seconds. This also happens in the original game.

    Report #2312.
    Post edited by Troodon80 on
Sign In or Register to comment.