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Stop and auto-attack hotkeys assignments

Hi,

Please tell if there's a possibility in BG:EE to assign stop and auto-attack actions to a specific hotkeys so that it could stop party from moving and auto select enemy to attack when the enemy's in the observation? It could be a great help to act without always need to catch enemies with mouse corsair. Thanks in advance!

Comments

  • KurozakuraKurozakura Member Posts: 4
    Just checking, but you are using character scripts and auto-pause options, right?
  • eLDeuseLDeus Member Posts: 8
    I control only one character, haven't seen scripts for it purpose yet, i just wanted to control stopping of my character and auto-aiming targets with keyboard for it is pretty handy, when for ie it's a hard situation with pack of enemies and bow in the hand =) Thanks!
  • KurozakuraKurozakura Member Posts: 4
    You could try the BP series scripts, they have auto attack functionality. You do have to use Weidu to install them though, but it's not hard at all. http://www.shsforums.net/files/file/1025-bp-series-party-ai-for-bg/
  • eLDeuseLDeus Member Posts: 8

    You could try the BP series scripts, they have auto attack functionality. You do have to use Weidu to install them though, but it's not hard at all. http://www.shsforums.net/files/file/1025-bp-series-party-ai-for-bg/

    thanks but what about stop action? I tried to bind the same function in the options to the hotkey but it seems doesn't work as well as partie's attack command =(
  • KurozakuraKurozakura Member Posts: 4
    I don't know what you mean exactly, when I use the scripts, the characters stop rather quickly after one has spotted an enemy, and change to auto attack. It's good enough for me. But I think that if you bind an otherwise unused key (check this first) to the "all stop" action, it really should work immediately.
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