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A Jarlaxe type of Charname

MonoCanallaMonoCanalla Member Posts: 291
For those who are not familiar with him, his point is that he exploits the use of throwing daggers (he also has a infinite daggers bracelets). So my question is, what gives you more attacks, daggers or darts (which looks the same to me, esthetic wise)? Besides, and I know I can easily look at it starting a game, does any of those give you a boost to damage from strength?

Plus, in the long run, the best magic item can determina which weapon be grandmaster for him. Which one would be?

I was thinking in a F/T or a Swashbuckler with this combat formula, at least most of the time.
Blackraven

Comments

  • SionIVSionIV Member Posts: 2,689
    Darts in BG1 and a returning throwing dagger in BG2 would be ideal. The unique throwing daggers in BG2 have a strength bonus.
  • ShinShin Member Posts: 2,345
    Gameplay-wise this would be kind of suitable, especially given the amount of extremely powerful and intricate magical equipment you amass over the games.

    RP-wise they seem more like opposites. Jarlaxle's known for holding all the cards and knowing his opponents' secrets, while Charname is mostly in the dark fumbling for answers throughout the trilogy.
    CrevsDaakenqenqjackjack
  • BlackravenBlackraven Member Posts: 3,486
    edited April 2014
    Darts give 3 APR, daggers only 2. So that would be a reason to use darts. However esthetics and the STR bonus could be a reason to go for daggers. Also, if you pick the dagger proficiency you'll be proficient and later specialized in both a melee (daggers) and a ranged weapon (throwing daggers). Especially if you pick a Swashbuckler (great choice btw) and start in BG1, you'll be short on waepon proficiency pips, so daggers would be the more efficient choice IMO. I like the idea of a smart, dexterous and flashy daggerman.

    In BG1 there aren't any returning darts or daggers unfortunately, unless you're willing to use mods. Rogue Rebalancing for example offers a reall nice +1 dart that also does +1 cold damage (elemental damage is great against stoneskinned mages). In SoA/ToB you have various options. Generally daggers will be better there.

    EDIT: weapons grandmastery won't be an option for the Swashbuckler and for the FT only if you play a dual class or use a mod (BG2 Tweaks).
  • MonoCanallaMonoCanalla Member Posts: 291
    edited April 2014
    Thanks for the answers. It yes does feel like a fun playtrough. However, yes, the only downside is that you can't really use in BG a character who uses knowledge as a weapon, which is my favorite role playing in table top (rogues and psionics are great for this).

    I haven't played multiclass with fighter yet, but yes, I noticed Jahiera can only put fill two slots for a weapon. So that's really the rule? Seems unreasonable and not fun. Good we have EE Keeper.
  • [Deleted User][Deleted User] Posts: 0
    edited April 2014
    The user and all related content has been deleted.
    SionIVBlackraven
  • uglyducklynnuglyducklynn Member Posts: 61
    My fighter/thief uses daggers, he reliably deals 17+ damage with a regular throwing dagger. Can't wait to bring him into bg2.
    jackjack
  • MonoCanallaMonoCanalla Member Posts: 291
    I remmember now. I used to have a 2nd edition Fighter throwing 4 daggers (4 APR ). The clue was that he was Dual Wielding. Is this possible in this game...messing with it in EE Keeper, perhaps?
  • FinneousPJFinneousPJ Member Posts: 6,455
    No, it isn't possible to use more than 1 ranged weapon. You can dual wield normal daggers in melee, though.
  • elminsterelminster Member, Developer Posts: 16,315
    edited April 2014

    I remmember now. I used to have a 2nd edition Fighter throwing 4 daggers (4 APR ). The clue was that he was Dual Wielding. Is this possible in this game...messing with it in EE Keeper, perhaps?

    Well you'd get 2 APR with throwing daggers, 1 apr from specialisation and being level 7 as a fighter, and 1 apr from haste. It wouldn't be possible to dual wield with a throwing dagger equipped (at least not when its set for a ranged attack) but it is possible to have 4apr with daggers.
    Blackraven
  • the_spyderthe_spyder Member Posts: 5,018

    Thanks for the answers. It yes does feel like a fun playtrough. However, yes, the only downside is that you can't really use in BG a character who uses knowledge as a weapon, which is my favorite role playing in table top (rogues and psionics are great for this).

    I haven't played multiclass with fighter yet, but yes, I noticed Jahiera can only put fill two slots for a weapon. So that's really the rule? Seems unreasonable and not fun. Good we have EE Keeper.

    I am not sure what class he 'Actually' is but for my money I would think that he would have levels as either a Bard or a thief. After all, every description I have ever seen of him has him less 'fighting' and more pulling tricks etc...

    With that having been said, i would think that you could play a character in that vein. merely make him the mastermind behind the party. When I play my Mage, he is the brains behind the party. Although he doesn't always get involved in the combats, he is always the one directing what is going on. He controls the other party members as if they were puppets, not through magic, but through knowing what buttons to push on them to make them act as he wants. That "To me" would be similar to "Fighting with knowledge as a weapon".
    Blackraven
  • BlackravenBlackraven Member Posts: 3,486

    Thanks for the answers. It yes does feel like a fun playtrough. However, yes, the only downside is that you can't really use in BG a character who uses knowledge as a weapon, which is my favorite role playing in table top (rogues and psionics are great for this).

    I haven't played multiclass with fighter yet, but yes, I noticed Jahiera can only put fill two slots for a weapon. So that's really the rule? Seems unreasonable and not fun. Good we have EE Keeper.

    I am not sure what class he 'Actually' is but for my money I would think that he would have levels as either a Bard or a thief. After all, every description I have ever seen of him has him less 'fighting' and more pulling tricks etc...

    With that having been said, i would think that you could play a character in that vein. merely make him the mastermind behind the party. When I play my Mage, he is the brains behind the party. Although he doesn't always get involved in the combats, he is always the one directing what is going on. He controls the other party members as if they were puppets, not through magic, but through knowing what buttons to push on them to make them act as he wants. That "To me" would be similar to "Fighting with knowledge as a weapon".
    According to my sources Jarlaxle is a Fighter in both 2nd and 3rd edition, but I agree Fighter/Thief, Swashbuckler, or Bard would fit him as well.

    I also think that the fact that charname doesn't know much about his own background when he starts out doesn't have to keep one from roleplaying a charname who uses knowledge as an instrument.
  • MonoCanallaMonoCanalla Member Posts: 291
    Yes, officially is Fighter, but reading the books it only makes sense that he is Fighter/Thief. He can use magic items and he has access to skills that a Fighter probably can't.
    Blackraven
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