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Weird dialog on custom spells
I've been playing around with making custom spells using dltcep when I ran into an amusing problem. I've done everything to make my custom kit playable, the spells are available to it, but when I use any of them, it brings up odd dialog in the text box. When I activate one spell, it says "I do not", and when I activate another one, it says "Poison". Neither of these have anything to do with the custom spells I've made. What have I screwed up on?