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Barbarian hp pool (is this a bug?)

[Deleted User][Deleted User] Posts: 0
edited June 2014 in Not An Issue
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Post edited by Tresset on

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  • CrevsDaakCrevsDaak Member Posts: 7,155
    Not an issue. HP at level up scales to CON bonus, even temporal ones.
    @Tresset‌ or @Troodon80‌, could on of you please move this to the not an issue section? :)
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  • CrevsDaakCrevsDaak Member Posts: 7,155
    Because the CON bonus to HP goes like this.
           OTHER       WARRIOR     MIN_ROLL   REGENERATION_RATE	FATIGUE_BONUS
    1 -3 -3 1 0 -4
    2 -2 -2 1 0 -3
    3 -2 -2 1 0 -3
    4 -1 -1 1 0 -2
    5 -1 -1 1 0 -2
    6 -1 -1 1 0 -1
    7 0 0 1 0 -1
    8 0 0 1 0 0
    9 0 0 1 0 0
    10 0 0 1 0 0
    11 0 0 1 0 0
    12 0 0 1 0 0
    13 0 0 1 0 0
    14 0 0 1 0 0
    15 1 1 1 0 0
    16 2 2 1 0 1
    17 2 3 1 0 1
    18 2 4 1 0 2
    19 2 5 1 0 2
    20 2 5 2 60 3
    21 2 6 3 50 3
    22 2 6 3 40 4
    23 2 6 4 30 4
    24 2 7 4 20 5
    25 2 7 4 10 5
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  • meaglothmeagloth Member Posts: 3,806
    edited June 2014
    Haha, that's not how it works:) your class has a base hit points roll on level up(I don't remember what for which, exactly, but it small for mages and big for fighters) and then you get a constant con bonus for you constitution. I don't know if it depends on class, but it's like 1 for every point above 15 up to 19 or something. (But more complicated)
  • TJ_HookerTJ_Hooker Member Posts: 2,438
    edited July 2014
    Sergio said:

    if what you say is true, why does 4 Con give me 1 hp bonus instead of 4?

    Haha, when dealing with 2nd Edition rules, never assume that something will follow a linear or sensible progression.
    Post edited by TJ_Hooker on
  • meaglothmeagloth Member Posts: 3,806
    Oh, Ninja'd. Well, crevs got it better anyway.
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