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Would you like to see a hunger and thirst mechanic added to the game?

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Comments

  • thespacethespace Member Posts: 1,039
    edited August 2014
    Nay!
    I remember a handful of the really old school computer RPGs having food (I think the old Ultimas had this) as yet another thing to keep track of. I don't miss it.

    the_spyderjackjack
  • the_spyderthe_spyder Member Posts: 5,018
    Nay!
    Wow, this poll really went the distance. Kudos for that. but at the end of the day, 60+ percent don't want it and 19% went some variation on not caring that much. I'd think that pretty much answers the question.

    Not that if someone created a mod, people wouldn't use it. Just that it isn't really seen as a need among this community. I think there are enough other areas that aren't realistic (such as universally fitting armor and the travel till you die mechanic) that say that this isn't really 'That type of game'. Just my opinion though.

  • thespacethespace Member Posts: 1,039
    Nay!
    And, of course, in pen and paper D&D, you ended up buying 1 weeks worth of "iron rations" at character creation, and then your character just marched around fasting, carrying stale rations, for the entire campaign.

  • the_spyderthe_spyder Member Posts: 5,018
    Nay!
    thespace said:

    And, of course, in pen and paper D&D, you ended up buying 1 weeks worth of "iron rations" at character creation, and then your character just marched around fasting, carrying stale rations, for the entire campaign.

    Only in your campaign my friend. Our DM was very meticulous about how much food we were carrying around at any given time. Sure, we had a ranger who could forage, but that wasn't 100% the solution (one time we had seal for dinner). I am not sure what mechanic he used, but we got penalized if we didn't have food. I know because my wizard was always over-encumbered until he realized that he could intimidate the Dwarf in our group into carrying it for him.

    jackjack
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