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[DUPE #7152] "Firetooth +4" & "Sling of Everard +5"

_Luke__Luke_ Member, Mobile Tester Posts: 1,535
edited September 2014 in Not An Issue
I've just noticed some issues about these two items.....

When they are equipped, the following two lines appear in the box related to the thac0 's modifiers ( in the inventory page):
Firetooth +4 : -4; Sling of Everard : -5;
Firetooth +4 to hit : -4; Sling of Everard to hit : -5;
Obviously one of the two lines is irrelevant......

When the "Sling of Everard" is equipped , the Strength of the wearer can affect his thac0! For instance, if the wearer has 19 Strength, the following line pops up:
Strength modification: -3;

This should be a bug since only Dexterity can affect the thac0 when a missile weapon is equipped......
Post edited by Illydth on

Comments

  • MathsorcererMathsorcerer Member Posts: 3,037
    Whether or not slings should use strength modifiers has been discussed--argued, actually--a lot here. Right now, slings allow the strength modifiers but if you think this should not be the case then edit wasling.itm and remove the "add strength bonus" flag from the ranged attack. Even without that bonus, the Sling of Everard is still one of the best items in the entire game--unlimited +5 bullets.
  • IllydthIllydth Member, Developer Posts: 1,641
    As noted above, this has been discussed and argued many times. I'm going to tag this as a duplicate of 7152 as already noted in the consolidated list as it deals with other "strength issues" so to speak.
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