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I'm not sure whether this is a bug or a deliberate change in v1.3, but I'll post it in Bugs just in case it's a bug.Gate70 said:
Firewine Dungeon should respawn kobolds
1. Load attached save.
2. Enter Firewine dungeon area AR5201 through the nearby door.
3. Travel to the two closest spawn points (refer to attached picture).
4. Kill any kobolds.
5. Return outside.
Repeating steps 2-5 several times will result in no further kobolds spawning.
Repeating steps 2-5 several times should result in more kobolds spawning.
Have tested on the original game and can confirm respawning is quite aggressive in this area, with kobolds turning up every 2-5 visits or once per circuit if you explore the entire dungeon. Enhanced Edition spawns nothing in a comparable time.
There are more spawn points in this area, evidence is they have the same discrepancy to the original game.
& there are other high spawn areas that might have similar issues.
- AR3200 (High Hedge, exterior)
- AR5100 (Gnoll Stronghold)