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Rate my party?

Hey all!

Looking to do my first playthrough with IWD:EE. I'm no stranger to the IWD and BG series, so I have an idea of what I'll be doing, but just wanted some feedback on my party before moving in. I aim on doing IWD and HoW with a 5-man party. So, without further ado...

Human - Bard
Pickpocket, back line supporter. War chant of the Sith, support spells, done. And bard specific items of course.

Half-Orc - Fighter/Thief
Trap disarmer and front-liner. Maybe a chunker if I get hide and move silently high enough. SWS with longsword and longbow.

Half-Elf - Fighter/Druid
Front-liner and spell support. TWS with Scimitars.

Half-Orc - Priest of Helm
Support buffer to front-liner, morning-star/flail and a shield? Not quite sure on that.

Elf - Sorcerer
Doesn't need explanation... right?

So, what do you think?

Comments

  • WowoWowo Member Posts: 2,064
    Anything can work no worries. I'd probably check out the thread on "the way it's meant to be played" as you'll probably find it too easy if you min max even this party.

    With the sorcerer and bard on the back line you only have 3 characters actually clearing the large amount of trash that you have to work through which will just become slow and tedious. I'd suggest swapping the bard for something else, almost anything could work from Archer to Dwarven Defender. If you did want a second arcane then Fighter/Mage would be a strong choice as well.

    For what it's worth dual class is much stronger than multiclass in IWD due to various mechanics.

  • StygerStyger Member Posts: 3
    Wowo said:

    Anything can work no worries. I'd probably check out the thread on "the way it's meant to be played" as you'll probably find it too easy if you min max even this party.

    With the sorcerer and bard on the back line you only have 3 characters actually clearing the large amount of trash that you have to work through which will just become slow and tedious. I'd suggest swapping the bard for something else, almost anything could work from Archer to Dwarven Defender. If you did want a second arcane then Fighter/Mage would be a strong choice as well.

    For what it's worth dual class is much stronger than multiclass in IWD due to various mechanics.

    I found the post you mentioned, and I got to say, I like it. Reminds me of when I used to play DnD back before I moved, very traditional. It also gives some credence towards running a 6 man party, especially since you don't min-max or save scum all the time.

    I've altered my party slightly in that regard:

    Human - Bard
    Still like the Warchant.

    Half-Orc - Fighter/Thief
    Need that scout!

    Half-Elf - Fighter/Druid
    Same build and role as before.

    Half-Orc - Fighter/Cleric
    More APR.

    Elf - Sorcerer or Mage specialist, still deciding

    Dwarf - Berserker or Dwarven Defender
    Another solid front line
  • LuremasterLuremaster Member Posts: 100
    Styger said:

    Wowo said:

    Anything can work no worries. I'd probably check out the thread on "the way it's meant to be played" as you'll probably find it too easy if you min max even this party.

    With the sorcerer and bard on the back line you only have 3 characters actually clearing the large amount of trash that you have to work through which will just become slow and tedious. I'd suggest swapping the bard for something else, almost anything could work from Archer to Dwarven Defender. If you did want a second arcane then Fighter/Mage would be a strong choice as well.

    For what it's worth dual class is much stronger than multiclass in IWD due to various mechanics.

    I found the post you mentioned, and I got to say, I like it. Reminds me of when I used to play DnD back before I moved, very traditional. It also gives some credence towards running a 6 man party, especially since you don't min-max or save scum all the time.

    I've altered my party slightly in that regard:

    Human - Bard
    Still like the Warchant.

    Half-Orc - Fighter/Thief
    Need that scout!

    Half-Elf - Fighter/Druid
    Same build and role as before.

    Half-Orc - Fighter/Cleric
    More APR.

    Elf - Sorcerer or Mage specialist, still deciding

    Dwarf - Berserker or Dwarven Defender
    Another solid front line
    I personally would go for a mage specialist over a sorcerer for your Elf because of the ability of mages to read scrolls to learn a larger variety of spells, which I think is vital in IWDEE. As for the Dwarf, I would choose a Dwarven Defender because a strong defense is vital in some of the tougher battles but Berserkers are great as well so I think either would work for you. Overall your party looks like it could handle this adventure. In the end it's all about how you play the game. As Wowo said, anything can work. Good luck :smiley:
  • GrumGrum Member, Mobile Tester Posts: 2,100
    edited February 2015
    I'd personally go for 3x dwarven defenders, a fighter/thief, fighter/cleric, and a gnomish fighter/mage. Overwhelm the enemy with the power of your beards!

    3 dwarfs march up, all drop their defensive stance at the same time, and go all up invulnerable. The fighter/cleric has his staff to stand in the back ranks and whop people in the head/heal. The gnomish mage has a halberd and hastes everyone. The fighter/thief sneaks up and rips apart the enemy backlines.

    Then you turn their skulls into drunking cups and toast to your inevitable triumph.



    That aside, it's a good party. Really, nearly any party works in Icewind Dale. I'm pretty sure that an all bard party could work, once it got enough levels.

    A standard bard for war chant of the sith.
    A skald for the nice combat buffs.
    A jester to make the enemy go crazy.
    3x Blades to cut the enemy into little ribbons.

    All 3 bards can cast arcane spells. You've got the bard and the skald for singing. Jester is offensive, and can sit back casting spells or shooting if the enemy is immune to confusion. And blades can be quite good.

    Icewind Dale is awesome in that you aren't forced to do anything.

    Heck...you could even run 6x Shapeshifters. Just to see 6 werewolves rip the enemy apart. With all of them being casters too...:)
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