So I was gonna roll up a Sorc for my next playthrough, and I was trying to think of how to make it interesting when I thought: hey, why not have a Bhaal-themed sorc? I’ve always played a sorcerer’s spells as an evolutionary thing—a mix of your blood and your environment determines what you get to help you survive. Like, say I play a sorc living in Icewind Dale, descended from a blue dragon--he gets stuff like Protection From Cold (environment) and Lightning Bolt (blood). So THIS sorc would end up developing spells of the "kill everything" flavor, because Daddy is Murder.
Her first picks would be along the lines of "gimmick" or "useless" spells, because growing up in a safe environment means you can develop something like Color Spray without worry. Initially she'd gain only defensive spells, because the taint isn't fully awakened and she's reluctant to fight, but around level 7-ish (3rd level spells) she starts to develop more of an offensive arsenal.
As the trilogy goes along, both the growing influence of her divine blood and torture under Irenicus will cause her to develop a harder, "grittier" outlook, and pretty much all her spells from then on are the nasty type, the only exceptions being things that make it easier for her to kill others (Breach, Lower Resistance, etc). Part of her roleplay/character development would be struggling to use these spells without falling prey to her heritage. For all you tropers out there, think Dark is Not Evil.
I figure, for the awakening of her blood, a lot of Evocation and Necromancy spells would best represent her Bhaalblood, particularly save-or-die. Maybe Illusion too, since he was an Assassin. I don’t have all the spells figured out yet, but so far it’s looking like this (roughly in order taken):
1) Sleep, Color Spray, Shield, Spook, Magic Missile
2) Mirror Image, Invisibility, Horror, Resist Fear, MAA
3) Skull Trap, Remove Magic, PtfM, MMM, Slow/Flame Arrow
4) Stoneskin, Greater Malison, Improved Invisibility
5) Breach, Lower Resistance, Sunfire, Animate Dead
6) Chain Lightning, Death Spell, PftMW, True Sight, Disintegrate
7) Finger of Death, Ruby Ray of Reversal, Mass Invisibility, Project Image
8) ADHW, Symbol: Death, Power Word: Blind
9) Time Stop, Wail of the Banshee, Energy Drain, Comet, Improved Alacrity
Looking at this, I don't *think* it's a bad selection. Having lol-worthy offenses in the beginning is a problem, and I'm definitely going to miss the Wishes and the high-level defensive spells, especially since I use SCS. I'll be running with a party, so hopefully these issues won't be as big as they could have been. That said, I'm considering installing SR to make some of these choices less useless *coughEnergyDraincough*. Anyone have any “Bhaal-themed” spell selections, or suggestions about spells that at least don’t break the theme? Thoughts, comments? Is this a really dumb idea? Am I just talking to air here?