This is a really fun and unique solo playthrough of Baldur's Gate 1 I recently started that involved lots of EEKeeper-meddling with the character, whose name is Ogi. I'm not allowed to level him up past level 1 and I don't plan on making him spam wands all day long (since he's a pure fighter), but I made some changes to his stats to make him interesting to use, mainly a gigantic accuracy bonus and a 99% resistance to all damage types, however everything will still do 1 damage. He has 5 HP, so despite his high resistances he will die in 5 hits normally. I also made it so that he starts with the Backbiter Spear and the Studded Leather Armor of Missile Attraction equipped; I'm not allowed to have anyone take those off him. Here's his character screen:
However, here is what makes him really interesting to use: I made it so that he instantly casts certain spells when various conditions are met, sort of like the spell Contingency. Here are all the triggers and effects:
*Whenever Ogi gets hit by an enemy, he casts Power Word: Kill and Energy Drain on himself, and casts Power Word: Kill on the attacker (keep in mind that he has 5 HP and is at level 1, so both effects will kill him normally).
*Whenever he takes damage from anything (including when he damages himself), he casts Negative Plane Protection on himself.
*Whenever he kills someone, he casts Invisibility on himself.
In addition, each round the following things happen:
*If Ogi is within 4 feet or so of another character, friend or foe, he casts a version of Dispel Magic on himself which will always dispel all effects.
*If he is within 10 feet or so of another character, friend or foe, he casts Death Ward and Protection from Energy on himself.
*If he has less than 25% HP left, he casts Cure Light Wounds on himself (however if the enemies hit him quickly enough he won't have time to heal).
*If he has less than 50% HP left, he casts Ice Storm on himself.
*If he is poisoned, he casts Neutralize Poison on himself but also goes berserk (it's the same berserk ability that Minsc has).
*If he is helpless, he casts Armor of Faith on himself and casts Domination on the nearest enemy.
One last rule is that I'm not allowed to lose reputation. It's also not a no-reload playthrough, and it's definitely not meant for roleplaying.
So to start, Ogi did not buy anything from Winthrop. He went into one of the buildings and discovered that someone wanted to kill him. Perhaps that someone could've succeeded if he hadn't announced his intent first. Ogi quickly stabbed him and killed him. He then immediately went to see Gorion and they left. They were ambushed by mysterious assailants, and although some of them managed to shoot Ogi, he didn't die (it seems like all his triggers were disabled in the cutscene). The next morning, Imoen came along and tried to get Ogi to bring her along. He took her healing potions (but none of her other items) and went south without her.
Eventually Ogi arrived at the High Hedge, and things started getting rough. There were skeletons with darts lurking in the area, and they could instantly kill him with a single dart before he had a chance to get to them. I ended up having to reload several times here. He obviously shouldn't go right up to the skeletons unprotected, since his armor makes the skeletons extremely likely to hit him. So, what I did was have him kill a nearby squirrel to get Negative Plane Protection (NPP) and invisibility, then approach the skeletons to get a Death Ward, and finally attack one of the skeletons. If he could manage to destroy the skeleton in one hit, he could become invisible again, and he could pick off the skeletons one by one. Eventually he failed to destroy one in a single hit so the rest started to attack him. However, anyone who hit him died from Power Word: Kill and he didn't due to his protections. Eventually Ogi destroyed all the skeletons... but why did he bother fighting them? From that point on, he didn't fight any skeletons that had ranged weapons unless he REALLY had to. Then he headed east to Beregost.
That's all for now.