I had the same problem, Havarian not showing up. I found out: The Area Script (ar1600.bcs) of Brynnlaw does have an infinite loop if you kill Chremy before you have talked to Ginia, so the script cannot progress to spawning havarian. Solution is to type: C:SetGlobal("TalkedToGinia","GLOBAL",1)
Not familiar with MAC but you need to add a line to the .ini file. From the FAQ thread:
Where are save games and the .ini located?
~/Documents/Baldur's Gate - Enhanced Edition
Open the .ini in your favorite text editor and add the following line: 'Program Options', 'Debug Mode', '1', Save the file.
When you launch the game, press control-space to open the console. Once you have opened the console copy and paste the line: C:SetGlobal("TalkedToGinia","GLOBAL",1)
I will say that enabling the console is very useful in its own right. There are a lot of times you will be grateful for having access to it. Just remember that with great power comes great responsibility
The horn and the mistress/lover are not in the house at night. Saemon is waiting at the ship and keeps asking for it, (we had the convo in the inn) only option would have been to take the portal.
I abandoned that game anyway as I wasn't happy with the party, but any clues as to why this happened would be appreciated. But most especially what not to do to avoid the same again. Thankyou.
Comments
Quoted from the saemon-havarian-bug-spoiler thread.
Not familiar with MAC but you need to add a line to the .ini file. From the FAQ thread:
Where are save games and the .ini located?
~/Documents/Baldur's Gate - Enhanced Edition
Open the .ini in your favorite text editor and add the following line:
'Program Options', 'Debug Mode', '1',
Save the file.
When you launch the game, press control-space to open the console. Once you have opened the console copy and paste the line:
C:SetGlobal("TalkedToGinia","GLOBAL",1)
Hopefully after all that, you will be good to go.
The other way to do it is to install eekeeper and add it to the global variables tab.
Add: TalkedToGinia with a value of 1
Hope you can get it working!!
CREATE TABLE options ( section string, name string, value string ); INSERT INTO options ROWS ( 'Program Options', 'Debug Mode', '1',
It has to be in the options table.
The horn and the mistress/lover are not in the house at night.
Saemon is waiting at the ship and keeps asking for it, (we had the convo in the inn) only option would have been to take the portal.
I abandoned that game anyway as I wasn't happy with the party, but any clues as to why this happened would be appreciated.
But most especially what not to do to avoid the same again.
Thankyou.