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Ascension ToB Final Battle *spoilers ahead*

Sooo... Well, I don't even know if I'm posting this in the correct place, but I just NEED to share my feelings about this.
As the title says, I have Ascension mod installed in BG2 EE, and whilst all the duration of the game I enjoyed it very much, the last battle is just... A PAIN ON THE BUTT. GODS, I played the game on Insane difficulty ever since I was in SoA, and though Illasera, Abazigal and Yaga-Shura were certainly tough, it wasn't EVEN CLOSE to this scale of difficulty. I went through Bodhi and Jon Irenicus fairly easy; just a few tactics here and there, and they were done for. Then the pools, which, well, were kiiiind of tough, but then again, I wasn't using all my protection spells, nor being hasted. After happily taking down the remaining monsters, the final battle began. My party consists of:
-My main character, a Stalker (which... I edited a little with EEKeeper to add priest spells given that she has way too much wisdom and didn't want to waste it...), lvl 29
-Sir Anomen, lvl 33, I think
-Jaheira, lvl 17 Druid/lvl 21 as a fighter
-Sarevok, lvl 30
-Imoen, lvl 25
-Neera, lvl 26
Well, as soon as Melissan approached, she took Sarevok with her (Even if he didn't change alignment, it did hurt me that he abandoned me D:), and the five (thank GOD Balthazar teamed up with me), began attacking. Last time I tried, I managed to bring Melissan to ''injured'' state, but AGH, I can't do this! I can kill Sarevok fairly easy and quickly, but then, as soon as one of them dies, she appears, and I have to deal with Illasera's friggin' arrows, which keep killing both Imoen and Neera, Abazigal's massive damage blows, Gromnir's high blows as well, while having a Fallen Planetar with Glove of Blades nearly taking care of Yaga-Shura and avoiding Melissan's blows by running away, while Sendai out of sudden, after being still most of the time, decides to stop time and I already wasted spell casting time by using Improved Whirlwind Attack or Critical Strike. At first, it was impossible, now... I manage to kill two or three of them at best, but always having a hard time to bring Abazigal to the ground, who is one of the most problematic ones... I can't deal with this battle, and most of all, makes me feel so frustrated, because up until now, even with this mod, battles were challenging, tough at most, but certainly fun to play, as I knew I would win sooner or later, but this? This just feels like an outrage. With all the pain on my pride, I had to lower the difficulty to Hard, and then it became a little bit more ''easy'', at least not having my party members chunked and dying after four Melissan's blows because of taking around 60 HP damage with each one, but still... I just want to win this. I know I have to take the five down first, but I have the most trouble dealing with Abazigal, since he's so hard to kill. Balthazar managed to kill Illasera on his own, and then the Planetar takes care of Yaga-Shura for a while, casting Insect Plague on him sometimes... But, do you have any advice on this? I have a feeling I should change all my spells, since I have next to no creature to summon beside one Mordekainen's Sword, that Planetar and a Juggernaut Golem... I feel bad for asking advices, it's the first time I have to do it D': But... any help would be welcome. I've been trying to beat this all night long, from around 12 am to now 6 am... I'm just FRUSTRATED. I won't give up, but I can't deal with this, and I don't want to uninstall the mod. It's not even a possibility, I want to beat this now that I installed it and used it during the whole game, but... it feels unfair T_T (Alright, I know I'm the one who installed the mod after all... D:)
Thanks! D:
A/N: Is it necessary that I add spoiler tags to this post, even if it's on the title? Edit my post, please, in case it is, I don't know if it will suffice, in case someone doesn't read the title right :)

Comments

  • Lord_TansheronLord_Tansheron Member Posts: 4,211
    The single greatest problem in this battle is that there is so much going on. People lose their head and their focus, and that's when everything goes crazy. It's VITALLY important that you know what is happening at what point in time, and prioritize your actions accordingly.

    Ascension is certainly one of the hardest, if not the hardest battles in the game - and it should be, it's the final confrontation after all. That conveniently also means that you don't need to hold back on anything: use every potion, scroll, wand, etc. you have!

    The fight also takes some time to learn. Spend some attempts watching what the enemies are doing, and when. Then, build around that and think how you can handle it. Try to think what enemy needs to die first, and how you can get there. Balance between control elements, defensive play, and offense - sometimes it's best to just rush someone down, other times it's better to make sure you don't die, first.

    There are various strategies that can be successful, and it all varies with party and playstyle. Try to find your own way, and see the frustration of repeated defeats as a challenge you can overcome. This is the climax of your epic story, give it the attention and effort it deserves! ;)
  • jinxed75jinxed75 Member Posts: 157
    edited March 2016
    Some comments

    - Yaga Shura can be killed easily with Harm. Have Anomen take care of that
    - Sendai is only a Lvl20 Mage, and thus can be stripped of her spell protections with Remove Magic reliably. Wait for her to come close, cast RM, and then kill her quickly with one of your fighters
    - Jaheira can summon (hopefully) Elemental Princes. Make use of that
    - Attack Abazigal with your summons, and use Jaheira too. With Ironskins, Armor of Faith and Hardiness, she should be able to tank him for a while.
    - Try to dispel Melissans Blade Barrier with your Mages as good and fast as you can
    - Spell Immunity:Abjuration should protect your Mages from Illaseras Arrows of Dispelling
    - If that all shouldn't work, you can always go on and mine the battlefield with Skull Traps before the final battle starts

    You obviously botched it by not getting Sarevok to change his alignment. Also, you went for a lame Stalker as your PC. This makes things more complicated than necessary, but it should still be doable.
  • GoturalGotural Member Posts: 1,229
    If you chose Flails as a weapon proficiency then just equip the Defender of Easthaven in your offhand (even if you didn't choose Flails actually, it's so powerful), then cast Hardiness + Armor of Faith, enjoy your 85% physical damage resistances. With the right equipment you should have saves in the -4 range, meaning you are mostly invincible, and when your PC is nearly indestructible, things are a lot easier.
  • ChippyChippy Member Posts: 241
    Anyone know if the original version that David Gaider released is available, or is it just the Ascension/Weidu version?. I remember posting on the Bioware forums years ago about the difficulty and he responded with something to the effect of "I didn't add all that stuff".
  •  TheArtisan TheArtisan Member Posts: 3,277
    edited March 2016
    Some tips that got me through the fight:

    - Yaga-Shura can be Mazed. It seems to lock him away for an extremely long time so you can deal with the casters first.
    - Use your PC's Focus ability (that you got from the pools) then have either Imoen or Neera cast Time Stop. You now have three characters: yourself, Balthazar and your mage that can act freely. Do NOT do this if Melissan appears because she will focus your immobilized characters.
    - Abazigal is by far the biggest threat in this fight. The sooner you get rid of him, the easier your life gets.
    - I usually kill Illasera first because she's completely vulnerable when Time Stopped and her arrows have really annoying effects like Miscast Magic.
    - Chain Contingency -> Horrid Wilting x3 on Enemy Sighted is a good way to soften them up before the fight gets going.
    - Use Incendiary Cloud. It probably won't do much damage but the AI doesn't move outside of it so hopefully it can interrupt their spells.
    - Balthazar's AI is horrible and will constantly break your commands to go hit other targets. You have to keep redirecting him towards the target you want him to attack.
    - IIRC, Melissan will join the fight after three of the Five have fallen. This is why I recommend Mazing Yaga rather than just killing him. This way you can kill Illasera, Gromnir and Abazigal before having to deal with her. ok, let me correct myself: if you have a fighter PC then you can kill both Gromnir and Illasera within one use of Time Stop since Balthazar can kill Illasera by himself. I've even managed to kill Abazigal before Melissan spawned.
    Post edited by TheArtisan on
  • jinxed75jinxed75 Member Posts: 157

    Some tips that got me through the fight:


    - IIRC, Melissan will join the fight after three of the Five have fallen. This is why I recommend Mazing Yaga rather than just killing him. This way you can kill Illasera, Gromnir and Abazigal before having to deal with her.

    Nope, she joins after the first of them went down
  •  TheArtisan TheArtisan Member Posts: 3,277
    edited March 2016
    My mistake. My last complete run was a year and a half ago.
  • jinxed75jinxed75 Member Posts: 157
    No problem. Btw, Balthazars stubborn script makes sense. His innates are are too crazy to allow the player full control over him.
  • lunarlunar Member Posts: 3,460
    edited March 2016
    Prioritise. Illasera is the first target to go, she is just deadly with ranged attacks that will spoil all of your tactics. Sendai is tricky too if you can not neutralise her (down below) Sarevok, Gromnir, Yaga Shura etc. even Abazigal can be avoided cos they are primary melees, and you can tank them with strong fodder like elemental princes or a planetar, I leave Yaga Shura to last as he is durable, but not much of a threat.

    Imoen can finish Illasera at the start of the battle. Put Belm or Kundane to left hand. Prebuff her with mislead, improved haste, and black blade of disaster (preferably from a scroll). As the battle starts, have her cast time stop quickly, (have her equip casting time items) then rush to Illasera's back and backstab her repeatedly. With mislead, every attack is a backstab, in time stop, every hit is a hit. Soon Illasera will croak. In the mean time, have Balthazar, hopefully immune to time stop thanks to lunar stance, kick the crap out of another baddie. YOU can join in the fun with focus ability, three powerful hitters will wreck havoc in one timestop. If Imoen has another time stop cast it her before one ends.

    If you have a protection from magic scroll use it on Sendai it will neutralise her so you can leave her last. Otherwise she should be killed fast, too much of a nuisance.

    Neera should cast time stop and improved alacrity and empty her offensive spell book, but do so from a project image before it gets disrupted. To preserve her spells. Use up all your time stops before Big M comes up. Good protection is essential, have her spell turning/stoneskin/mirror image/pro from fire/improved inv. AND protect those buffs with spell immunity:abjuation and a spell shield. Or she can be killed very easily.

    Anomen and Jaheira should summon good fodders like deva or elemental princes, keep everyone healthy with greater restorations or use of rod of ressurection, and if he buffs well enough (holy power+draw upon holy might+armor of faith+chaotic commands+reflex shield equipped) and can avoid a remove magic, melee with improved haste.

    Your main should have hardiness at all rounds, and defender of easthaven and stay clear of M and activate focus ability when she goes 'gracie' as she can pull a time stop and finish you off in melee. Do not engage Mel directly until all of the five are gone. Have her tackle summons. Once five are gone, bombard Mel with spellstrikes, pierce shields and breaches, and once you get an opportunity to strike, wail on with GWWs. You can lower her resistance and try greater malison and other debuffs like Insect Plagues. She has a nasty way of cleansing herself though, keep spell striking wands targeted at her and melee when you can.

    If you are on insane difficulty she will have even more tricks once five is gone, I have no idea how to beat that, just beat her on core.
  • sansserifsansserif Member Posts: 125
    Noob question from me, does this *sarevok was taken* only applies to the mod or is it in the actual EE game? My last TOB playthrough was like 5 years ago or more
  • MMMMKMMMMK Member Posts: 30
    It`s from the Ascension mod, and there are plenty more surprises for the final battle with it installed. I highly recommend it.
  • Lord_TansheronLord_Tansheron Member Posts: 4,211
    I remember my first time...

    ...going in all innocent and ignorant, only to have EVERYONE turn on me. Bodhi, Irenicus, Balthazar, of course Sarevok, too. And to top it all off, my dear beloved Imoen decided to go all Slayer on me, too. I was doing a 4-man run, meaning I was suddenly and very unexpectedly left with two people. That was some experience.
  • jinxed75jinxed75 Member Posts: 157

    I remember my first time...

    ...going in all innocent and ignorant, only to have EVERYONE turn on me. Bodhi, Irenicus, Balthazar, of course Sarevok, too. And to top it all off, my dear beloved Imoen decided to go all Slayer on me, too. I was doing a 4-man run, meaning I was suddenly and very unexpectedly left with two people. That was some experience.
    I remember her chasing my PC all the time. So while the remaining 4 had to deal with Jon, Bodhi, and the assorted Fiend and Celestial vermin, PC and Slayer-Immy played catch me during the whole battle. It was hilarious. Thankfully I had the idea of casting an Otilukes on her during the following playthrough...
  • IsabellaGrangerIsabellaGranger Member Posts: 52
    jinxed75 said:

    Some comments

    - Yaga Shura can be killed easily with Harm. Have Anomen take care of that
    - Sendai is only a Lvl20 Mage, and thus can be stripped of her spell protections with Remove Magic reliably. Wait for her to come close, cast RM, and then kill her quickly with one of your fighters
    - Jaheira can summon (hopefully) Elemental Princes. Make use of that
    - Attack Abazigal with your summons, and use Jaheira too. With Ironskins, Armor of Faith and Hardiness, she should be able to tank him for a while.
    - Try to dispel Melissans Blade Barrier with your Mages as good and fast as you can
    - Spell Immunity:Abjuration should protect your Mages from Illaseras Arrows of Dispelling
    - If that all shouldn't work, you can always go on and mine the battlefield with Skull Traps before the final battle starts

    You obviously botched it by not getting Sarevok to change his alignment. Also, you went for a lame Stalker as your PC. This makes things more complicated than necessary, but it should still be doable.

    Thanks for the tips, that helps a lot, given that I hadn't even thought of using Harm on Yaga-Shura, even when I had that spell memorized; I guess I thought he was inmune to all kinds of magic, then again, I used Insect Plague on him... I guess I was too frustrated to cool my head then and think right xD As for the Sarevok part, yup, I didn't care too much if he in the end, remained CE; I first aimed at changing his alignment, but didn't work since I didn't know I shouldn't have asked to make a vow. He had the ''if you don't seek power, then what are you going to live for'' talk with me, and I answered ''the right way'', but then he had another one in which he said I would regret not going for Bhaal's blood path. I guess that was it. In regards to my PC, I actually think she's hella powerful, with all those Bhaal's powers and the druidic spells she has, but yeah, I still have trouble to keep her alive all the time on melee, even if she has great resistences. That was part of my frustration, as well :/
    Gotural said:

    If you chose Flails as a weapon proficiency then just equip the Defender of Easthaven in your offhand (even if you didn't choose Flails actually, it's so powerful), then cast Hardiness + Armor of Faith, enjoy your 85% physical damage resistances. With the right equipment you should have saves in the -4 range, meaning you are mostly invincible, and when your PC is nearly indestructible, things are a lot easier.

    Hm... Anomen has grand mastery on flails, and he uses the Flail of Ages +5 (though that Free Action bothers me...), but I think I never bought Defender of Easthaven, so I guess I'll do it without it xD Anomen also doesn't have hardiness, but he does have Armor of Faith, Righteous Magic and Draw Upon Holy Might. I shall try your tips, too, it all helps :D
    Chippy said:

    Anyone know if the original version that David Gaider released is available, or is it just the Ascension/Weidu version?. I remember posting on the Bioware forums years ago about the difficulty and he responded with something to the effect of "I didn't add all that stuff".

    I don't know, his version was released in 2001; ''My'' version, the one I used for EE Enhaced edition, was through the Big Picture, since it's not even oficially released for that version, and I guess that's not even the original. I don't know about the old version of the game, though, it's the first time I install the mod too :/
    jinxed75 said:

    Some tips that got me through the fight:


    - IIRC, Melissan will join the fight after three of the Five have fallen. This is why I recommend Mazing Yaga rather than just killing him. This way you can kill Illasera, Gromnir and Abazigal before having to deal with her.

    Nope, she joins after the first of them went down
    Yup. That's what makes the battle all the more complicated. But using Maze on Yaga-Shura is a great idea. I don't think Melissan will show up if I do that, and I get rid of one of the strongest (physically speaking) enemies there for a while, having time to deal with Abazigal and Illasera first. That helps a lot! :D
    lunar said:

    Prioritise. Illasera is the first target to go, she is just deadly with ranged attacks that will spoil all of your tactics. Sendai is tricky too if you can not neutralise her (down below) Sarevok, Gromnir, Yaga Shura etc. even Abazigal can be avoided cos they are primary melees, and you can tank them with strong fodder like elemental princes or a planetar, I leave Yaga Shura to last as he is durable, but not much of a threat.

    Imoen can finish Illasera at the start of the battle. Put Belm or Kundane to left hand. Prebuff her with mislead, improved haste, and black blade of disaster (preferably from a scroll). As the battle starts, have her cast time stop quickly, (have her equip casting time items) then rush to Illasera's back and backstab her repeatedly. With mislead, every attack is a backstab, in time stop, every hit is a hit. Soon Illasera will croak. In the mean time, have Balthazar, hopefully immune to time stop thanks to lunar stance, kick the crap out of another baddie. YOU can join in the fun with focus ability, three powerful hitters will wreck havoc in one timestop. If Imoen has another time stop cast it her before one ends.

    If you have a protection from magic scroll use it on Sendai it will neutralise her so you can leave her last. Otherwise she should be killed fast, too much of a nuisance.

    Neera should cast time stop and improved alacrity and empty her offensive spell book, but do so from a project image before it gets disrupted. To preserve her spells. Use up all your time stops before Big M comes up. Good protection is essential, have her spell turning/stoneskin/mirror image/pro from fire/improved inv. AND protect those buffs with spell immunity:abjuation and a spell shield. Or she can be killed very easily.

    Anomen and Jaheira should summon good fodders like deva or elemental princes, keep everyone healthy with greater restorations or use of rod of ressurection, and if he buffs well enough (holy power+draw upon holy might+armor of faith+chaotic commands+reflex shield equipped) and can avoid a remove magic, melee with improved haste.

    Your main should have hardiness at all rounds, and defender of easthaven and stay clear of M and activate focus ability when she goes 'gracie' as she can pull a time stop and finish you off in melee. Do not engage Mel directly until all of the five are gone. Have her tackle summons. Once five are gone, bombard Mel with spellstrikes, pierce shields and breaches, and once you get an opportunity to strike, wail on with GWWs. You can lower her resistance and try greater malison and other debuffs like Insect Plagues. She has a nasty way of cleansing herself though, keep spell striking wands targeted at her and melee when you can.

    If you are on insane difficulty she will have even more tricks once five is gone, I have no idea how to beat that, just beat her on core.

    Wow, that's really a good insight on how to make all the party useful to the fight. I tried a few things you mentioned her before posting the topic, and well, when failing to win over and over again I realized that I probably needed to memorize other spells. I had almost nothing completely useful to cast, thus Neera and Imoen had to back off and hide, or strike with their ranged weapons until Melissan appeared and then use their time to cast breach and all of that. But well, I'll change the spells. I was thinking that ''rest'' casted upon the party everytime you clean one pool was making the thing all the more easy, but then I found out WHY they implemented it. The bliss of ignorance, yes. xD
    jinxed75 said:

    I remember my first time...

    ...going in all innocent and ignorant, only to have EVERYONE turn on me. Bodhi, Irenicus, Balthazar, of course Sarevok, too. And to top it all off, my dear beloved Imoen decided to go all Slayer on me, too. I was doing a 4-man run, meaning I was suddenly and very unexpectedly left with two people. That was some experience.
    I remember her chasing my PC all the time. So while the remaining 4 had to deal with Jon, Bodhi, and the assorted Fiend and Celestial vermin, PC and Slayer-Immy played catch me during the whole battle. It was hilarious. Thankfully I had the idea of casting an Otilukes on her during the following playthrough...
    That sounds a lot like something that would happen to me. xD I go all like ''Meh, I'm nearly a goddess, my party beated everything that went through their way, no evil can stop us!'' and then... I'm beaten by rats in Candlekeep again. xD
  • lunarlunar Member Posts: 3,460
    edited March 2016
    With my above tactic you can neutralise all of the five before they can lift so much of a finger. Within timestop, Imoen can backstab Illasera to death with bbod, You (focus) and Baltazar (lunar stance!) can finish Gromnir and Abazigal. Anomen can use a protection from magic scroll on Sendai. Neera should spell trigger 3xlower resistance on Yaga (don't remember his mr, just in case) while Jahiera casts harm and smacks him with critical strike hla so not to miss. 3 of the five dead or near death, Sendai disabled, Yaga in 1 hp. Then M comes and it shall be quite easier. It is almost unfair to her but she is a big girl. She can take it.
  • sansserifsansserif Member Posts: 125
    MMMMK said:

    It`s from the Ascension mod, and there are plenty more surprises for the final battle with it installed. I highly recommend it.

    Ah, this is one of the mods that have Jon Irenicus in it yeah? Saw a video of it on YouTube once of a party with Irenicus fighting Demogorgon. Wonder how the PC pulls Irenicus out of the Abyss though
  • MMMMKMMMMK Member Posts: 30
    I don't know of a way to do that with Ascension, no, but I'm not an expert. Try it for yourself, it's worth playing through ToB again just to try Ascension out, imo. You can even create a new character in ToB if you don't feel like running through the entire game again. One bit of advice, though- the Ilasera encounter (the first Bhaalspawn you fight in ToB) is extremely tough, probably one of the hardest of the Bhaalspawn fights, so don't get discouraged if you can't beat her right away.
  •  TheArtisan TheArtisan Member Posts: 3,277
    I think he's actually talking about Redemption/The Longer Road, which is like... an addition to Ascension. Redemption allows you to get Irenicus to defect to your side in the final battle. TLR is a full NPC mod for ToB.
  • Lord_TansheronLord_Tansheron Member Posts: 4,211
    Yes, Ascension doesn't give you Irenicus for your party. It only adds Irenicus to the final fight of the game, in various ways.
  • IsabellaGrangerIsabellaGranger Member Posts: 52
    lunar said:

    With my above tactic you can neutralise all of the five before they can lift so much of a finger. Within timestop, Imoen can backstab Illasera to death with bbod, You (focus) and Baltazar (lunar stance!) can finish Gromnir and Abazigal. Anomen can use a protection from magic scroll on Sendai. Neera should spell trigger 3xlower resistance on Yaga (don't remember his mr, just in case) while Jahiera casts harm and smacks him with critical strike hla so not to miss. 3 of the five dead or near death, Sendai disabled, Yaga in 1 hp. Then M comes and it shall be quite easier. It is almost unfair to her but she is a big girl. She can take it.

    Ahaha, well, that certainly makes things easier. Thanks for helping me, I've got yet to try all of those tips you guys gave me, I think I'll make a combination of all xD Or... I'll see how it works out. I feel empowered :triumph:

    It'd be interesting to redeem Irenicus, but... nah, personally, I'd stick with my faithful companions xD
  • sansserifsansserif Member Posts: 125

    I think he's actually talking about Redemption/The Longer Road, which is like... an addition to Ascension. Redemption allows you to get Irenicus to defect to your side in the final battle. TLR is a full NPC mod for ToB.

    sorry I mix up the names coz it is more than 5 years since I play this game in vanilla version

    I'm not he also
  • lunarlunar Member Posts: 3,460
    edited March 2016
    There was also turnabout mod, which lets you resurrect one old companion npc for each pool you disconnect. (choose from evil or good options) Those npcs are added to the fight on your side, much like Balthazar. They are not terribly powerful but useful and make interesting dialogue. Meeting Gorion, Dynaheir or Khalid again is very, very interesting RP wise. Or pc's mom, Yosimo, and Xzar IIRC. I am not sure if it is ee compatible, though.
  • sansserifsansserif Member Posts: 125
    Yoshimo would be interesting in terms of banters , cant comment on the others as I didnt complete the BG1 game. i didn't kill off Xzar in BG2 though, so I don't know how that works.
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