The challenge will be to create a Blackguard in BG1, and to continue through SOD, BGII and TOB.
Well... If I do not die, as the challenge will be a no-reload, with SCS. BG1 will be on insane but I consider setting the difficulty to Core from SoD to ToB as i never completed this part of the run without dying at least once.
Why a Blackguard? For 2 reasons: i already succeeded 2 no-reload through BG1:
One with a warrior/thief (which also was my first time playing SoD, and he died against of those ****** new gargantuan spider)
and one with a ranger/cleric, (which also died against a random spider, after 80% of the game, just because he had boots of speed, and arrived first to the trap...)
So first of all I wanted to try with a single class (and dark paladin, seems more interesting to roleplay than paladin).
Secondly, because my playthrough showed me that you usually have more chances to die from status effect, than from receving high damage), so it is important to have a character who should be as little affected by effect as possible (hence the choice of Blackguard who has some useful immunities.
The challenge will be tactical, and i will post about my early game path, (how i will acquire nice items, without too much risk), my build and the most interesting fights I will face.
I also impose myself the following challenges:
-No use of items from mods (i play with several mods which add new hard enemy encounters, I can´t use or sell items they drop as it would ease the game)
-No heal & sleep abuse: if i have to heal, i use pots or memorised spells, but i don´t 2 days i a dungeon not to waste pots , it forces me to think about continuing a dungeon and take risks, or not.
-No meta-abuse of fights outside a dungeon: if I attack a group of neutral enemies in the map, i can scout for them and prepare but not start with web, fireball out of sight ( i can do it inside a dungeon, because everyone is deemed to be hostile)
-No Basilic xp early. I did in my previous attemps, i think a fighterlike class don´t need it.
The character I rolled as the following stats:
The Nameless One - Female Human - Blackguard
This choice may appear surprising (usually when i take daggers, it is to have a weapon which can be melee and distance, so no need for bow but the rationale is the following:
daggers will allow me to use a shield for long in the game.
daggers are heavy and it is not sure i will be able to carry that much (and you can´t put any with your arrows)
daggers do more damage than bows, and they seem to me more useful up to the point you have the longbow in the bandit camp.
bows are amazing cause they authorise lot of different strategies with different types of arrows.