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[(BG2) Bug] Assassin poison

CamDawgCamDawg Member, Developer Posts: 3,394
edited November 2012 in Fixed
Per the assassin kit description, their poison ability should force a save vs. poison (death). However, it's currently set to save vs. everything--I'm not sure if this means the engine selects the best/worst save or rolls five times, but regardless it's incorrect at present.

The damage for the first round is also incorrect.
// assassin poison should be a save v death, not save v everything
COPY_EXISTING ~SPCL422.EFF~ ~override~
WRITE_LONG 0x40 0x4 // saving throw vs. death ONLY
BUT_ONLY_IF_IT_CHANGES

// more assassin poison; damage is incorrect
COPY_EXISTING ~SPCL422A.EFF~ ~override~
WRITE_LONG 0x1c 0x2 // +2 damage, not 1
WRITE_LONG 0x20 0x02 // type is incorrect (Nythrun)
BUT_ONLY_IF_IT_CHANGES

Post edited by Tanthalas on
AndreaColombo

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