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1.69 Tilesets - Castle Rural, External - Walk Mesh
I haven't stayed current with the community once official involvement was done. I had a large project pretty far along that was pretty ambitious (That's what I do) and it had a lot of NPCs moving around areas. It worked in most places but some of the newer tilesets such as Castle Rural, External had some NPC Navigation issues. They easily get stuck in the most simple of places and seem to not have any kind of navmesh to help them get around the area.
Was this ever addressed by anyone? I love the tileset and would like to use it, but if this remains an issue it is likely a tileset I will skip.